Modern Creator
Victor Grubbe · YouTube

Master Reel Editing in DaVinci Resolve

A 72-minute follow-along course building a polished short-form reel from blank timeline to final render inside free DaVinci Resolve.

Posted
6 months ago
Duration
Format
Tutorial
educational
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29.4K
1.3K likes
Big Idea

The argument in one line.

Clean short-form editing is a learnable system, not a talent, and every professional-looking element follows a repeatable Fusion workflow that beginners can build step by step inside free DaVinci Resolve.

Who This Is For

Read if. Skip if.

READ IF YOU ARE…
  • You edit short-form reels for clients or your own brand and currently produce basic cuts with no animations.
  • You are a DaVinci Resolve beginner who has watched tutorials but never finished a polished reel end-to-end.
  • You edit in Premiere or Final Cut and want to know whether Fusion can replace After Effects for reel-style motion graphics.
  • You want to understand how word-pop styled captions actually work under the hood, not just use an auto-caption button.
SKIP IF…
  • You already edit at an intermediate-to-advanced level in DaVinci Resolve — most content here is foundational.
  • You are looking for scripting, platform strategy, or hook-writing advice; this course is 100% post-production.
TL;DR

The full version, fast.

This is a cradle-to-grave reel editing course inside DaVinci Resolve. The instructor starts with project setup (60 FPS, vertical timeline), covers silence cutting via waveform, then digs deep into styled captions: custom fonts, word-by-word Follower animation rigs, Fusion node networks with LightSweep and Glow effects, and the SnapCaptions plugin for automation. Three original on-screen animations are built entirely in Fusion — a 3D spinning dollar bill with money counter, a 3D time counter with animated graph, and icon pop-in animations. Sound design, strategic zoom-ins with Magic Zoom, four-node color grading, and motion blur final touches complete the workflow. Every section is screen-recorded and narrated in real time, and all assets are provided for download.

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Chapters

Where the time goes.

00:0001:18

01 · Intro / Final Result Preview

Hook, promise, plugin pitch, and full playback of the completed reel.

01:1803:01

02 · Project Setup

60 FPS timeline, vertical 1080x1920 resolution, importing and bin-organizing assets.

03:0103:45

03 · Cutting Silences

Blade tool (B), waveform-based silence identification, ripple delete with Shift+Backspace.

03:4528:41

04 · Captions

Custom Text+ rig: Enter extra-bold, drop shadow, LightSweep and Glow in Fusion. Follower modifier word-by-word animation. SnapCaptions plugin. Accent captions in Apple Garamond bold italic.

28:4139:49

05 · Animation 1: 3D Money Counter

Fusion composition with radial gradient red background, halftone dots, 3D camera + USD dollar bill, spinning animation, graph polygon, custom counter expression, NewGlow, vignette, grain.

39:4950:08

06 · Animation 2: 3D Time Counter

Blue-palette rework — time countdown 12h to 4h, animated arc graph, cache pile 3D asset, circle wipe reveal, static zoom + fast animated zoom-in.

50:0855:56

07 · Animation 3: Icon Pop-Ins

Adjustment clip in Fusion: ellipse background, spinning line, customer/scissors/profit icons with bounce (ease-out cubic), staggered entry at frames 0/40/65.

55:561:00:50

08 · Sound Design

Epidemic Sound whooshes (2-3x speed, attenuated), gear spinning loops, UI confirm sound, metal click sounds for text pop-ins.

1:00:501:03:27

09 · Zoom Ins

Magic Zoom adjustment clips: 1.2x in-only at 0.5s, zen-cubic easing, overlapping clips for smooth transitions.

1:03:271:07:18

10 · Color Grading

Four-node pipeline: White Balance, Color Grade, Contrast, Effects (vignette + sharpening). Vectorscope skin-line check.

1:07:181:11:45

11 · Final Touches

Motion blur on zoom clips, enable NewGlow on styled text, motion blur on Fusion 3D renderers.

1:11:451:12:14

12 · Final Result + Outro

Full playback of completed reel, subscribe CTA.

Atomic Insights

Lines worth screenshotting.

  • Removing silences by reading waveforms rather than listening is 5x faster than scrubbing, and it sets pacing before any other decision is made.
  • Word-by-word caption animation is a Follower modifier plus opacity keyframes plus a mask instance — no premium plugin required.
  • Every 3D animation in this course uses the same six-node Fusion skeleton: background, 3D camera, image plane, USD asset, renderer, merge.
  • A custom counter in Fusion is a number slider control wired to a text expression — no third-party tools needed.
  • Motion blur shutter angle around 27 degrees on caption text looks professional; 360 degrees looks chaotic and unintended.
  • Applying a color grade to an adjustment clip instead of directly to the footage is a common mistake that prevents isolated grading.
  • Static zoom (slow continuous push) and fast zoom-in (animated punch) are two separate stacked adjustment clips, not settings on one.
  • Epidemic Sound whooshes need 2-3x speed increase and -10 to -19 dB attenuation to feel tight rather than slow and heavy.
  • Sound design is sound effects synced to visual events at heavily attenuated volumes — the audience should feel the edit, not hear individual SFX.
  • Four-node color grading (WB, CG, Contrast, Effects) separates concerns so each dimension is independently adjustable without breaking the others.
  • Free DaVinci Resolve can follow this entire course; the only Studio-only feature used is AI subtitle generation, which SnapCaptions partially replaces.
  • Two-tier caption hierarchy — Enter extra-bold white for body, Apple Garamond bold italic colored for accents — directs viewer focus to emotionally charged words without additional animation.
Takeaway

Six skills that separate a forgettable reel from one people rewatch.

WHAT TO LEARN

A polished short-form reel is the sum of six learnable layers — and most editors who feel stuck are missing at least three of them.

02Project Setup
  • A 60 FPS timeline makes caption animations and transitions feel smoother than 30 FPS on any playback device.
  • Bin organization before editing prevents hunting through a cluttered media pool mid-project.
03Cutting Silences
  • Waveform-based silence cutting is faster than scrubbing audio and produces consistent pacing across any length of talking-head footage.
04Captions
  • Styled captions are a node network — font, drop shadow, LightSweep, and Glow working together — not a font choice alone.
  • Word-level animation is a Follower modifier rig, not a premium plugin.
  • Two-tier caption hierarchy (heavy sans for body, contrasting serif for accents) directs viewer focus without additional animation complexity.
05Animation 1: 3D Money Counter
  • Every 3D Fusion animation follows the same six-node skeleton; learning it once means you can build any 3D element.
  • A custom counter is a number slider control wired to a text expression — no third-party tools needed.
06Animation 2: 3D Time Counter
  • Duplicating and repaletting an existing animation (red to blue, dollar to time) is faster than building from scratch — reuse the skeleton.
07Animation 3: Icon Pop-Ins
  • Staggered entry delays (frames 0, 40, 65) make three simultaneous animations feel sequential and intentional rather than cluttered.
08Sound Design
  • Sound effects need 2-3x speed increase and heavy attenuation to feel tight; the default length and volume of most library SFX is too slow and too loud for short-form.
09Zoom Ins
  • Overlapping a static slow zoom with a fast zoom-in adjustment clip creates depth without jump cuts — two clips, not one setting.
10Color Grading
  • Four separated color nodes let you isolate and adjust one dimension without contaminating others.
  • Vectorscope skin-line check catches color casts that look correct on a warm monitor but read as off on phone screens.
11Final Touches
  • Motion blur shutter angle around 27 degrees on text animation reads as polished; higher values look like a mistake.
  • Disabling glows and motion blur during editing and enabling them only at the final-touches stage preserves playback performance throughout the build.
Glossary

Terms worth knowing.

Follower modifier
A DaVinci Resolve Fusion modifier that applies an animated property sequentially to each character or word in a text node, enabling word-by-word or character-by-character reveal animations.
LightSweep
A Fusion effect from the NeoEditFX Starter Pack that adds an animated diagonal highlight sweep across text or graphics, giving a polished, cinematic sheen.
Image Plane (3D)
A flat surface in DaVinci Resolve 3D space that accepts 2D footage as a texture, allowing 2D graphics to be composited and animated in a 3D camera environment.
SnapCaptions
A third-party DaVinci Resolve plugin that converts a DaVinci-generated subtitle track into a user-defined custom-styled caption template, automating what would otherwise be manual caption styling.
Ripple delete
An edit operation (Shift+Backspace in DaVinci) that removes a selected clip segment and closes the resulting gap by pulling subsequent clips forward on the timeline.
Ease out cubic
A spline interpolation that makes an animation start fast and decelerate smoothly to a stop, producing a natural-feeling snap or pop motion.
USD / USDZ asset
Universal Scene Description — an open 3D file format from Pixar. DaVinci Resolve imports USD files and composites them in Fusion using U-nodes (UTransform, UMerge, URenderer).
Vectorscope skin line
A diagonal reference line on a vectorscope display indicating the correct hue range for human skin tones; footage with faces should fall along this line after white balancing.
Resources

Things they pointed at.

Quotables

Lines you could clip.

00:00
Most people can edit a reel, but almost nobody knows how to make one that glues people to the screen.
Perfect standalone hook — no setup needed, directly states the gap.TikTok hook↗ Tweet quote
01:02
If you actually want to learn something, open up DaVinci Resolve and follow along with me. If you don't do that, you're just watching another tutorial and that's not how you become a better editor.
Blunt call-to-action that challenges passive viewers.IG reel cold open↗ Tweet quote
28:00
Sound is half the experience.
Tight single-sentence insight, completely standalone.newsletter pull-quote↗ Tweet quote
The Script

Word for word.

Read-along

Don't just watch it. Burn it in.

See every word as it's spoken — crank it to 2× and still catch all of it. The same dual-channel trick behind Amazon's Kindle + Audible.

00:00Most people can edit a reel, but almost nobody knows how to make one that glues people to the screen. Where even if the content is boring, you still can't stop watching because the editing itself is that good. In this full reel course, I'll show you step by step how you can edit a viral style reel from scratch inside of DaVinci Resolve.
00:14The kind of clean, fast paced, and addictive edits you see from creators like Devin Yarfel, Yosefel edits, and Houston Cold. We're editing the hook, the outro, and the body together from clean captions and animation to sound design and color grading. And don't just sit back and watch seriously.
00:28If you actually want to learn something, open up DaVinci Resolve, download the footage below, and follow along with me. If you don't do that, you're just watching another tutorial and that's not how you become a better editor. This is a beginner friendly course, which means I will explain everything so everyone can follow along with me.
00:41And by the end, you'll be creating reels that feel professional, which help you charge more for your edits. But before we dig in, let's just see the final result. Let's be real.
00:48If you're still doing everything from scratch in the eventual result, you're literally wasting money. Here's why when you use plugins and presets, you save time, and time is money. Because the faster you finish a project, the faster you can move on to the next one, which means more clients, more edits, and more income.
01:02By the way, if you don't know me, I make professional DaVinci Resolve plugins that help it save time and make the work look cleaner. And my animated sex packer don't have to recreate text animations from scratch every time. And by the way, you don't need any of this to follow along with this tutorial, but if you want to edit faster and more smoothly in your own projects, you can find the links down below.
01:18The first thing we're going to do is set up the project because a good edit starts with good structure. Let's just dive into DaVinci Resolve now. And the first thing we're going to do is just jump into the settings and then we'll change the timeline frame rate to 60 FPS.
01:30And the reason why we do this is just because 60 FPS is just a lot smoother than 30 FPS for animations. Now we are just going to enable vertical resolution and this just makes it so it's for short form content.
01:42And if you want to, you can also change the timeline resolution to four k if you want that because all the footage provided are in four k. I'll just choose one eighty p because that's all you need for most social media.
01:55So now we can just import all of our assets and all the assets are linked down below as I said before. So I'll just grab all of these and then just drag them into the media pool. So as you can see, it's quite messy in the media pool and every good edit starts with good structures.
02:09So that's why I always use bins to organize my footage. So I'll just right click and then choose new bin and then I'll just make this one say icons.
02:19And I'll just add all the icons into this one. Right click and choose new bin and then I'll just call this talking head. And this is especially useful if you have a lot of footage you're working with.
02:31It's not that important if it's just a short formatted, but I always like to have good structure anyways. Then we just right click, choose new bin once again, and this one I'll just call three d assets. And we'll be using these three d assets for some of the animations we're going to be using later on.
02:48So now it's sorted out everything. So now we can just grab the talking head and add that to the timeline. When I will do short form content, like to press this one here just so I have all the room to work with and I can see it a little bit more clear.
03:01Now I'll just start cutting up everything. So I'll just press on b to add the blade tool and then I can just make a cut here to remove the silences and we can see all these silences on the waveform because there's not really any movement on the waveform as you can see there is over here.
03:22So now we'll just make a cut here as well And we're pretty much just going to do this for the rest of the edit.
03:33So now we're just going to delete all these silence and you can press shift and backspace just to delete this. So it will delete, so it remove the silence. This will just do for all the silences like this.
03:45Now we're getting into the more fun part, is creating the captions. So we'll just go to titles and then we'll just grab a text plus note and then we'll just add this to the timeline. And for the font, I like to use the font called enter and then I'll just make it extra bold.
04:00And you can find this font on Google if you want to. You can also just use your own preferred font. Then we'll just make it 0.2 in the size.
04:09And for the tracking, I'll just drag it down a little bit so the characters are a little bit closer to each other. So this is something I'm going for this, uh, and I'll just make it 0.965 so the characters are quite close to each other.
04:23Now we can just press on this one up here to jump into the fusion page and then we can customize it a little bit more. So I'll just press it and now we're in the fusion page. So what we're going to be doing is so we have two choices.
04:35Either we can use the white regular version or we can use a blue one with a light sweep on it. So what I want to do first is just add a drop shadow.
04:47And I'll just move it over to the end here and just drag the blur all the way down and then rotate it so it's on top like this. This is just cool when we are stacking the subtitles so we can see there is a little bit separation with the drop shadow. So I'll just drag the drop distance down quite a bit.
05:05The strength, I will also decrease a bit, and then I'll let some blur back into it like this here. So this should be good. Now we can use the light sweep from the starter pack and as I said, it's linked down below if you wanna get it.
05:18So now we'll just add a background like this and then just take the text output and drag it into the blue one of the background and then we just add it to the drop shadow here. Then we just change the color to
05:33a blue shade, so just press in this drop down here and then we'll just make it this kind of blue color. By the way, if you're just starting out, I've made a free starter pack with some of my favorite tools such as the LightScript Lite and the new Glow. So you can easily make your captions and visuals pop without building everything from scratch.
05:49You'll find the download link down below. What we can do now is just use the LightSweep from the starter pack and it's completely free, the starter pack as I said before, and you can find it below. So I'll just type new LightSweep.
06:01You'll get the light version of the LightSweep in the starter pack, but I'll just be using the pro version. There's not really a difference for this effect here. So I'll just add that one and I'll just de enable the glow and decrease the sweep intensity to something like 0.7 and then just decrease the soft edge, make it a little bit less wide.
06:23And then we just drag it over like this, drag it a bit more down and just add some soft edge back into it like this. And then we can just decrease the edge intensity just a little bit like this.
06:34And now we just copy this light sweep by clicking control c and paste it with control v. And then we'll just drag it over to this side here.
06:44Now you can just add a glow of your choice. I'll use the new glow from the starter pack. So I'll just type new glow.
06:51So as you can see, this looks really good with the new glow. What I'll do is just change the channel to blue. So we are targeting the blue channel instead of the lumens channel, is the white channel.
07:03So, yeah, as you can see, this looks a bit better. And then I'll just decrease the intensity. And I'll just update the resolution so it becomes the right resolution.
07:11So now this looks pretty good. But just so you know, the new glow can be really intense. So what you can do is just click on control p to de enable it if you want to.
07:22And you can, of course, also use the soft edge if that's what you want. But if I just de enable the new glow, you can see the soft edge. To be honest, looks horrible compared to the new glow.
07:33But for now, just mark all of these here, the background, the light sweep, and the new glow, and I'll just enable it.
07:43As you can see, this won't work because of the background, so we'll just drag it up like this and then I'll just add this one back into the drop shadow. And this one, I'll just drag into the background again. Take this and then we just add it from the new glow, be able to see it when we enable it again.
07:59Yeah. As you see now, it looks good. But for now, we'll just make this one the white version.
08:04So now we have pretty much customized the caption as we'd like it. Now we'll just add a bit of text animation. And if you have the animated text back, you can just use one of the animated text.
08:15So you can just go into the new edit here and choose animated text pack and then I'll just take one of the base items. So for this instance, slide up fade and then I'll just customize it as a customized this one here.
08:29But now I'll show you how you can do it manually. So I'll just click on control c and control v to paste it as an instance. This just means simply that everything we changed in this one will be applied to this one as well.
08:42So I'll just go into the shading of the instance template, then I'll just right click on enabled, then I'll just do the instance. This means just so if I change it and this one here, it won't affect this one and vice versa.
08:56So I'll just click on enable like this and de enable it. Now I'll just go to element five, right click and do deinstance and then I'll just enable it.
09:06So if I click on one on this one, you can see what this looks like. This is just a complete copy of the other one. But what I'll do is just change the appearance to this box here and I'll change the level to word instead of character.
09:21This allow us to choose the opacity of the word here.
09:27So for the extent horizontally, we're just going to do minus 0.09 and for extent vertically we're doing minus 0.01 like this.
09:41And now I'll just add this from the instance into the mask input of the other text. So this box here will be acting as a mask for this one here, which means if I change the opacity in this one, I can change the opacity in this one here and this will become handy when we are doing the word by word animation.
10:00So I'll just go on to text here and then I'll right click in the text box and then I'll do follow-up. And I'm not going to the modifiers, go to shading, go to element five, keyframe the opacity at frame zero, drag it all the way down, go to frame 20 and drag it all the way up.
10:18And you can go to transform, then I'll change the transform here to words. So it's words we're animating and not characters.
10:26Then I'll just keyframe the offset on the first frame, then just go back into the follower and then keyframe it at frame 20. Then go back to this first one and just drag it down a little bit. So it's like minus 0.025.
10:40So then if I go into timing, do 1.5, you can see it pops out one by one like this, which is really cool. So it's a word by word slider.
10:50Then we're just going to despline here and then just check on the text here, then just zoom to fit, click on control a and then right click to ease on the not cubic.
11:03This just gives us a smooth animation curve. So if we take a look at it, we can see with this really snappy slide up and fade. And then I'll just drag this one into this here.
11:12And now we're pretty much ready to automate the captions. So what we're going to do for that is just go to the file here, then we can change the name of the text. I'll just call it Victor Ube captions, and we can just drag this one and drag into the master here.
11:29So now we are pretty much ready to create the captions. And when we are doing captions, we have two options. The one option is if you're in the free version of DaVinci Resolve is just to grab this one and then you'll just write out manually everything I'm saying.
11:42The other option is is if you got the studio version, you can go to timeline to AI tools and then just create subtitles from audio. Then I'll just do maximum per line.
11:53I'll just do 10 and then I'll just press create. And then we'll create the captions.
11:59But as you know, we want it to be this caption we just made here and this honestly looks, uh, quite bad. So what we can do is, uh, install this plugin called snap captions.
12:13Just go to workflow integrations and then choose snap captions. And you can grab snap captions in the description if you want to check it out.
12:20It will just convert this into, uh, the caption that we just made. So for example, if we want a caption, we can just take any one of these and you can see it adds it to the Wintershall and it adds a bin we can drag our caption into.
12:35So I'll just grab the VITSculpture caption and drag it into the snap caption bin here. Then I can go to bin and then just update it and I'll just choose VitaColby caption and then I'll just drag down the maximum word amount to two and drag the maximum character amount down to 10 characters per line.
12:54And then I'll just click on create phrases and then max fill gaps will just be 100. That's completely fine.
13:02And for the size, I'll just do 0.02, zero point and for the x placement, I'll do 0.5 and for the y let's just do 0.32 or something like that.
13:15We just want it to fit around here. And for the fill gaps we'll just do 100 and clean punctuation I'll just do remove all punctuation and then just create captions, and then it'll basically create all the captions we need.
13:30So that's really cool. And this looks really good to be honest. So I'll just delete delete this captions layer above here.
13:37So just delete track, and then I'll just go in. And now I'll just check that everything's aligned with what I'm saying. And it I think it's doing a pretty good job.
13:48But for this one where it says let's be real, I wanted to say let's be.
13:54And then for this one where it says let's be real, I want it to say let's be and then real. And I want it to see if, so I'll just delete the one that says if you and then it'll just add it to this one that says if you're because now we'll just take it one by one and create the captions.
14:12So I'll just delete this one here and then I'll just drag this one a layer above the one that says real and then I'll just drag this one under. So as you can see they are on top of each other. And then the one that says real, I'll just drag a bit earlier, so it animates on a little bit earlier.
14:29And this looks pretty good, but as you can see they are on top of each other, so I'll just press on this rectangle down here. If you go down then we can see it says transform. Then we will be able to drag them around all the places you want and you will even be able to size it up if you want to.
14:44So what we can do is just drag it down a little bit like this, maybe size it up a little bit more, change the font to our accent font which is apple apple which is apple garamont and then we'll just change it to bold italic.
14:59And then as I showed you before, if we click on this thing here, we can jump into the fusion page and then we'll just choose our accent color with the light sweep on it. So this works really clean. Then I'll just delete this light sweep here and then just take this one and drag it over like this.
15:15And then we can just click on control p to de enable the glow because the glow is quite render heavy. So when we are done with all the captions, we can just go back in here and enable the glows once again when we want to render it. So let's just take a quick look.
15:29So, yeah, this looks really good. So I'll just go up here, choose playback, render cache, and then smart. And the thing that this does is basically just makes it so it's rendering while we are editing.
15:40So it will be a lot faster playback. So as you can see, we also get this really clean slide ups slide up animation, so it looks quite good. So now we can just do the next animation where it says if you're still doing.
15:52And what I would like to do is just do like this. So we have two, and then I will just make this one say, if Just drag this one upper layer and drag it over to when it says you're.
16:07And then I'll make the one that says you're still. On the one above here, I'll just make say doing.
16:17Then I'll just make the one that says if I have thin version of it, so I'll just make the light one. And the one that says doing will also make a light version. So I'll just take the one that says if and drag it over like this.
16:28And the one that says doing, it's this one here. I'll just drag down like this here. Drag it over to until it's just doing and we make it a bit earlier.
16:37So it's quite a bit just playing with the timings and stuff like that when you're making the captions itself. So I'll just drag them over like this and then let's just take a look at it. Looks quite good.
16:50But honestly, I think we can size the middle one up a little bit like this. And the one that's as if, we'll just drag to the side here and I'll just go into the one that's as if you are still and then I'll just make it timing the delay a little bit faster.
17:05So I'll just make it connect one and then I'll just delay this one a little bit like this, drag it over like this and we can honestly make it light italic like this here.
17:17And this one we can also make italic. So this so this looks quite good actually. And the one that says everything we'll just leave it at the same size and it will just be saying everything because it's quite a long word.
17:29And while it says everything from scratch, now just delete it in. And then I'll just delay that one that says from, so the on top of each other.
17:38And then I'll just size the word scratch up a little bit like this, add it a bit above and size down from a little bit like this as well and just add it like this here. Let me just jump into diffusion page for the one that says from and then I'll just make it the blue version and this one here, drag it over like this and the other one will also drag over like this here.
18:01And then just de enable the glow by clicking control p. And we just go back to the edit page and take a look at it. This looks quite good.
18:10But the one that says scratch, I'd actually like to do a bit of a different animation. I'll just go into the fusion page, delete the instance text and then just remove the follow-up by removing this keyframe here in the text.
18:21So what we could do is do this flickering kind of effect. So I'll just keyframe the opacity at frame zero, go two frames ahead and drag down to zero, two more frames and drag it up, and then two more frames again and two more frames again, drag it up, and then just do three frames, and just do four frames ahead and drag it down to zero, and four frames again and drag it all the way up.
18:46So let's just take a look at it. Looks really clean. And then where it says DaVinci, and then I'll just the one that says Europe, I'll just drag over here because here we are just going to add a DaVinci Resolve logo in this space here where it says DaVinci Resolve.
19:02So I'll just go into the icons and add the DaVinci Resolve logo like this, and then just size it down quite a bit like this here. And if you got the FXCore pack, you can grab the new item now and just use the new item to animate it.
19:17What I'll do to show everyone else that don't have the f core effects pack with the new item, just right click on it, choose compound clip, and I'll just make the compound clip say DaVinci resolve logo and just create and then just jump into the fusion page and then add a transform and just change the pivot to the middle of the resolve logo and then we can do a bounce animation.
19:45So we can right click on the size here and then just do modify with anim curve and then go to the modifiers, then change the source to duration and the curve to easing and then from change the out here to elastic.
20:02So then we get this really cool pop up and the scale will just be one like this. And then you know we get this really clean elastic pop up. If we want to make it a little bit more clean, we can just go to the settings and then just click enable motion blur.
20:16And, yeah, this looks really good. What you can do now is just add a light sweep light if you want to, and then we just make this fast light sweep animation. Just turn down the intensity quite a bit like this, make it a little bit slid less wide and add a bit of soft ditch again.
20:34So I'll just go to frame six, frame b center, and drag all the way out, and then just go to frame 35, drag all the way to the opposite side like that.
20:44So it pops up, and then we get the light sweep animation. So that's really clean. And then since you literally just do like this and then extend it a little bit like this and where it says wasting money, we'll just delete these two here because we're going to be doing animation in the fusion page for it.
21:03So we'll just be adding a fusion composition later on. So I'll just make it a big and capitalize the y. And the one that says literally, I'll just drag down a little bit like this and maybe size it up a little bit more like that.
21:17And then just jump into the fusion page and edit like this and then we just drag this one over like this and then I'll just deniply glow and then we can just make it a orange kind of color. So something like this and then clicking control p to enable the glow again and then we just change the channel to the red channel instead because, uh, the orange is mostly a red channel and a green channel as we can see here in the background.
21:46So this looks really clean. So I'll just de enable it again, jump back to the edit page and this looks quite good. And the one that says you are, I'll just make it.
21:55What will we do? Let's just do a light italic and we'll just make it a uncapitalized y again.
22:02This is really good. Then we'll just do the fusion composition here as I said before and then we just do the captions right after as well. So it says here's y and I can hear the timing is a bit off here.
22:14So I'll just extend it like this. And when it says y, I'll just make it say y separately and here is will also be separate.
22:22So we can animate them separate from each other and I'll just drag the white down a little bit like this, change the font to apple garamond and then do bold italic and then just size it up quite a bit like this.
22:36And I'll just turn into the fusion page of it and we can just add it like this, change the color to orange or whatever color we'd like and also just use the blue one if we want to and then just add this to the middle of it and just enable this one and then change the channel to red. This should be good.
22:56I'll just enable it once again. So let's take a look at it. So I'll just separate the one that says use and then plugins.
23:05So it just says plugins here And the one here says use. It will actually say you use.
23:15And just and this one here will says win with the capitalized w. And I'll just make it italic, drag this one on top and drag this one over.
23:25And the one that says win, I'll just drag up like this so we can get this really cool fit where it fits on top of the u. So it almost looks like it's reflecting down, which is quite cool.
23:36And it begins saying you use here, actually.
23:43This is really good. And then we'll just drag this one up. That says end presets, and I'll let it drag one down.
23:49So hold alt and drag it down, and then I'll just make this a and sign. And this one here will just say presets with a p and then it says presets over here and just de extend it like this.
24:04And the one that says and I'll just drag down a little bit like this and maybe make it a bit bigger like so. And the ones that's presets, I'll just drag down like this as well and make the plugins add little p and then just go into the one that says plugins in the fusion page and then just add this to the drop shadow.
24:21So we get this nice look and then we'll also add a light sweep on the other side here. Looks good.
24:28Now we'll just do the same for the one that says preset, so just jump into the fusion page of it. Break this one down and drag this light sweep and just drag this light sweep over like this as well.
24:40And we'll just de enable the glow and we'll just do the same. We'll also de enable the glow for this one over here just for the faster playback.
24:48So this looks pretty good. And then we can hear it says because time is money, this part here where it says you save time and time is money. We'll just delete this because we'll also be doing animation for this part here.
25:01So as you can see, we have this part here where it says you're literally wasting money and we have the part where it says you save time and time is money and this part we'll also be doing animation for.
25:15And this one will just say faster and this one will just say because. This will say the faster.
25:25And the next one will say you finish.
25:32This one will say your it will say air project, not your project like this. And then I'll just delete the one that says you.
25:40Then I'll just decrease the length of this one and just drag them up like this and then extend this one and this one as well. And the one that says the faster, I'll just make it a light version. And the one that says you finish, I'll just make this a apple garamond in the font and I'll make it bold italic and I'll just enable so I can see it a little better.
26:06And the first one I'll just drag over a little bit like this. This one I'll just drag down like this.
26:12And then the one that says a project, I'll drag over like this. And then I'll just go into the one that says you finish and then I'll just make this one a orange color. And take this one, drag it over and over like this.
26:29Change the channel to red. This looks really good. So this looks really good.
26:36So then we can hear it says, the faster. Gonna just say, the faster. And I'll just delete this here.
26:43And this will say u cam.
26:49And I'll just drag it over to here and drag it over like this. And then I'll just drag this one down a little bit and then I'll make this one a light version and this will be extra bold, italic and then I'll just make it go into the fusion page and make this one the kind of blue version we did before like this.
27:10And once again, I'll just make this it. And once again, I'll just de enable the glow and then it says move on.
27:18And the one that says two, I'll just delete this that says two and I'll make this one say two d and I'll just read the one switch and this will say two d next one like this and I can hear that it says next here and then it'll just extend both of these and then remove the one that says next here And I'll just drag down the one that says next one like this, jump into the fusion page and remove the glow for it and just take this one here and drag it over like this with the light sweep.
27:55And we can change the font if we want to to AppleGaramond, bold italic, just drag it a little bit on top and this will just say witch like this.
28:06And then I'll just copy it by holding alt and dragging it up And then we'll say memes. And the one that says memes, I'll just drag down like this, jump into the fusion page of it, and make it the blue version with the light sweep.
28:21Just drag it over like this and de enable the glow. And I'll just make this one apple garamont and then make it bold italic and maybe size it up a little bit more like this.
28:30This looks really, really good. And for the whole last part, we'll just delete all of these captions from where it says more clients, more edits, more income because we're going to be at doing an on screen animation for this part. Let's kick the animation part off with this three d money counter animation.
28:45We'll be making a glowing dollar value that counts down with a red background, camera depth, and this three d dollar stack. We'll build it step by step in Fusion and add a bit of glow to make it look cinematic. So let's just go to effects and then we'll just grab a fusion composition and add it over here and then I'll just decrease the length quite a bit and drag it over to where we will be doing our first animation and then just drag it down a bit like this.
29:07And we just go into the fusion page and the first thing we're going to be doing is just adding a background to set the resolution like this. And then for the background, we'll just make it a gradient and then just change the gradient type to radial And this one will just the black one will just make a dark red color and the other one will just make it black.
29:30And just add the dark red in the middle like this and drag out this thing here to extend the red area. And I think it's a bit too red right now, so I'll just make it a little less red like this.
29:43And now we can make these circles kind of like this halftone effect for the background just to add some texture into it that make gives the scale a really cool look. So let's grab another background, add it into the other background and then just change the resolution from this one to nineteen twenty by nineteen twenty to make this square.
30:04Then we just grab another circle we can just grab a ellipse and add it to the background. So let's just make this a visible red so we can see what's going on in the other one.
30:15And then we can just add a transform right after like this. And then we'll just change the edges here to warp instead.
30:23So when I drag it down, you can see we get a lot of other circles. So then I'll just make them really small like this, maybe even smaller, maybe a bit bigger, something like this.
30:35And then just change the angle to minus 20 for example to get a little bit of angle into them. And then we can add a little bit of blur to it like this and we just want it to be really low.
30:48So something like 1.5 and then we just go into this one and drag and then just make it a dark red again.
30:56And then if we look closely, we can see we have the halftone effect in the background. And now we have pretty much made the background and we're ready to do the three d composition with the dollar bill spinning in the middle. So I'll just grab a three d camera, a three d image plane, then render our three d and then I'll check the output from the camera and drag into the image planer and then we'll get this three d merge in between and we'll take the output from the three d merge and drag into the renderer three d and then take the render of three d and add to the merge like this so we get a merge in between.
31:28Then we can go into the camera and just drag the camera back quite a lot until we can see the white edges lines up with the edges over here, something like this.
31:40Then just jump into the Renderer three d, change the render type to hardware render, which simply means it's rendering on your GPU.
31:48So this image plane is where we add our two d footage into and then it converts it to three d footage. So we have the three d dollar here. So I'll just grab that.
32:00So if I click on one, we can see the three d dollar in the other viewer here. So we get this really nice dollar stack. And this is a use s d c file.
32:11And for the u s d v d files, we have our own three d kind of environment and those are called u nodes. So we'll be using a u a u transform, a u merge, and a u renderer to convert the u nodes into two d.
32:32So now we can just drag this one into the image plane like this and then we'll just go into the u transform and drag the scale down a lot. So we'll just make it 0.001 actually.
32:44And then we can change the z rotation to something like a default. Let's do that. And then we just change the x rotation a little bit like this.
32:53And then we're just going to add a new dome light to light up the scene and add that into the new merge. Go to the u render and then just change the lighting to scene instead.
33:04And then it looks quite a lot better. Now we just add a color corrector right after the image planer. So I'll just press shift and space, type color corrector, and then just make it red.
33:16Just add it like this. And remember adding it after the U renderer like this, and then just turn down the saturation quite a lot like this. This should be quite good.
33:27Now we can just do the animation we want. So I'll just go to frame zero, add a keyframe for the x rotation and then just rotate it to the back of it and then just go to the last frame and rotate it around like this so it spins around like that. And then it will just open the spline editor, go to the x rotation, zoom to fit and just take this one here, drag it up like this so it goes fast in the beginning and take this one over here and drag that one up as well.
33:57So we get a really fast spin in the beginning and then just slows down over time. So this is the rotation we got on the y axis and on the x axis we have the time.
34:08So I can see we get this really nice spin. So I'll just drag it down a little bit like this now and this looks good because we'll be adding a graph behind. So I'll just copy this image plane and add it right after and then I'll just go into the image plane and just drag it back a little bit more like that and maybe just size it up a little bit more.
34:28Then just grab a background and add it into the image planer and then just choose a red color something like this here. Maybe a little bit darker like that and then we'll just add a polygon node to it like this, and then just press on two on it.
34:44And then we just draw out this negative graph going down, a little bit up, and a lot down, a little bit up, over a little bit like this, and just do something like this.
34:57And just take off solid, drag up the border with quite a bit. And if I zoom in, you can see we have some rounded edges and I want them to be sharp, so I'll just go to the border style and choose this sharp one. If I drag the link down, you can also see this here is rounded and I also want that to be flat.
35:13So I'll just press on the flat cap style and then we should be good. So let's just go to the media out and take a look at it. Looks good.
35:21The only thing is it's a bit too fixed, I'll just turn the border width down quite a bit like this. And then we will just keyframe the length at frame zero. Go to the last frame, drag it all the way up like that.
35:34And then just remove the keyframe on the polyline and then just click control a, right click and the ease and then out cubic.
35:43So it goes fast in the beginning and then stuff down. And this looks good. Now we'll make this a money counter in the top here.
35:51So I'll just copy this image planer and add it above, add it into the merge three d, add a text plus like this. And for the font, we'll do tactic sands bolt and you can also find that on Google if you want to use that font as well.
36:07So when we are making a counter, what we do is make our own control and then use that expression to display the number we are doing on the counter. So I'll just right click here on the text node then just do edit control and I'll just type counter and the name and then just go to ID.
36:25So the name is just what it's displayed as here. Then the type will be number. So it's because we slide between a number.
36:33It's not a text. Then it will be a text box we get. And for the page, this is just basically the page is on.
36:39So we want it to be on the text page which is this page we have here and we want it to be a slider control. So it's like this slider here. Another thing could be this drop down menu.
36:52We want it to be a slider and the range will be zero to 10,000 let's say and then we'll just make it a integer which simply means that there is no decimal numbers.
37:04It's a full number so it's for example, 110. It's not 110.09.
37:12It's a full number. And we just press on okay and then we'll get the counter in the bottom here that counts from from zero to 10,000. Then we can just right click in the text box and then do expression and then just take this here and drag it down to the counter itself.
37:28And as you can see now, it displays the number, so I'll just go into the image planer and drag it up so we can see it like this. Really cool.
37:37So if I drag this one down now, you can see it follows along and we will just size it up quite a bit and then add a dollar mark before. So we'll just do this sign here and do dollar, do it again and then do dot dot to separate it from the counter and then we will get a dollar sign before.
37:55I'll just go to the first frame, add a keyframe and go to the last one. Just drag this one down a little bit so it counts down like that. And this should be good.
38:05And for the color, are just going to be making it a similar shade to the background here, maybe a little bit lighter like this. And we can just add the new light sweep, a light or the progression if you got that.
38:18Now just enable the glow, turn down the intensity quite a bit. Now we will just decrease the soft edge just a little bit so we can see where the edges meet, and then I'll just rotate it like this, turn down the width a little bit and just add some soft edge back into it, just drag down the intensity a bit like that and drag down some edge intensity as well.
38:38So it's just barely visible the intensity on the edge. So as you can see now, we get the really cool counter and the money spinning around. So I'll just go into the camera, add a keyframe in the beginning on the c zoom, and then I'll just zoom in a little bit more like that.
38:55So we get a little bit of a static zoom in. And then I'll just add a new glow right after. Click on update resolution and then just target the red channel and then just drag down the intensity quite a bit.
39:06And for this color over here, I'd like to make it a little bit more red like that. And then we'll just add a vignette right after here and change the operator mode to advanced and then just drag some transparency up a little bit like that so it focuses on the dollar bill.
39:23And then we can also add a grain, so I'll just add a grain like this and then the power will just be 1.5 and this should be good because we'll just be adding some motion blur when we are doing the final touches.
39:37So I'll just remove the new glow here so it's a little bit faster playback. So now let's just go ahead and take a look at what we already got.
39:49Now we are making the second animation. We're creating a three d time counter that showed the time you have saved by editing efficiently. Let's just get into this animation.
39:56So I'll just hold alt and drag this one over to copy it, and then I'll just extend it like this. Then I'll just delete the new glow here. The counter we'll actually be using for the next one.
40:07We will also be using this three d stuff here. So I'll just drag the cache pile in instead like that and just size it up a bit more like this here. And then I'll just remove the keyframes on this one.
40:21So I'll just reset this here and then just drag up the x rotation like that so we get something like this. And then we just go into the image plane and drag this one down so we don't see it.
40:34And then just change the background color to a blue color instead. So I'll just go here to blue and the polygon we will just delete. Just add another polygon and make this a blue instead, light blue.
40:46And this one up here, we'll just delete the dollar sign and do dot dot this sign, space and h and the sign again. Then just delete the keyframes in the calendar and then just do 12, keyframe it and go to frame 50 and do four instead.
41:06So it counts down to four like that. And then and then I'll just make this a blue color instead. So something like this and then I'll just press one on this ear and add a background like this and add it like so.
41:18Then press on two on this ear, add a little dip to it and make it a blue color like this, maybe a little bit darker, something like this here. And then just check off solid, add some border width into it like this, maybe a bit bigger.
41:34So I'm thinking this should be good. And then I'll just drag down the length to see where it comes from and I can see it comes from this way around, and I'll also just change the cap style to flat. Now I'll just go into merge here and then just flip it.
41:47So because I wanted to, when I size it down, size down this ray around. So let's go to the first frame and add a free keyframe on the length and then just go to frame 50 and drag it, uh, so it's around two thirds of the way done.
42:02So it does like this, and then I'll just grab another background like this and create a merge in between these two and then copy the ellipse here and paste this as a instance. So control shift v and then just right click on the length and click the instance and then just remove the keyframes, add this into the black background.
42:24And then just click on control t to swap the inputs so so we can see it has this black thing here and I'll just make this a darker instead and then just turn down the alpha a bit like this. Actually, make it a dark blue, probably be better, something like this.
42:42And I think we can make it a bit bigger honestly, something like this here. Text, will also just make a little bit bigger then just drag it up like this and this is good. Now we can just add some text that says time spent editing.
42:55So I'll just go to effects, then templates, edit, titles, new edit, then open the starter pack and then we can just grab the cbc fade in we have in the starter pack.
43:05So I'll just add that. And as I said before, the starter pack is linked below if you want to to get it. You don't need the starter pack.
43:13You can also just add some random text animation you think looks good, but I'll just add this one. And I'll just make it say time spent editing.
43:23So this is just a character by character fade on and I'll just drag it down like this. Change the font to inter light like this.
43:32Then I'll just go into this ellipse here and click control on it and then click control on this one here. Then we can just do zoom to fit, click on control a to mark all of them and then just click on s, try it and then t and then just drag up the ease in a lot so it's like 80 or something.
43:49So if you take a look at it, it goes really fast in the beginning and then it just slows down a bit. Well, that's good. Now let's just take a look at the media out and we'll just go to emerge here, the image plane, sorry, and then just make it fit in the middle.
44:05And then I'll just remove the keyframes on the zoom in here, and then I'll add a transform three d and just click on f n and f two and rename this one to static zoom, which just is a continual zooming.
44:22So I'll just add a keyframe on the first one and then just go to the end and zoom in a little bit more. So it's zooming slowly all the way through the clip.
44:32And then I'll just add another transform three d, and this one will just be called anim one.
44:40And then a keyframe on the c, and then just go to frame 50. And then just go to the first one and just zoom out quite a lot like this and then just zoom to fit in the spline, drag this one down a bit and this one over.
44:56So it's like this zoom fast zoom in the beginning. So this looks quite good. Now I'll just copy the anim one and add it right after and then just rename this to anim two.
45:08And this animation, I'll just reset it and this one is just going down to the cache file here. So I'll just add a keyframe on the y at frame 45, let's say, and then just go to frame 70 and just drag it down like this.
45:25And then just tune to fit, click control a and then s and then just drag up the ease in and the ease out to around 60 both of them. So as you can see, we get this really smooth animation down like that. And then we'll just go into the cache pile here and just drag it down a little bit like this and then just make it blue color and add a little bit more saturation into it and then or you can just drag down the lift a little bit to make the dark parts darker and just drag the gain down a little bit as well to make the light parts darker as well.
45:59And if you got the core pack, can just add a new reflection like this, just update resolution and then just drag up the fall off distance a little bit, add some soft edge back into it like that.
46:12Just add some blur size and decrease the opacity a bit just so we get this slight reflection on it which looks quite cool. We can honestly make it a little bit bigger.
46:23Just go into the image plane and size it up. Probably the easiest thing to do and we'll just drag it down a little bit more so we can't see it on this first. Yes.
46:32This is this is quite good. I'll just drag it down a little bit more like this. Now we can start making the polygon animating on.
46:39So just press on two on the background on the polygon and then just zoom out a bit and then add a add a point here in the top and add a point down here and try your best to make it a straight line and then you can just check off the one that's a solid and just add some border width into it and just do the cap style to flat.
46:59And then I'll just add a keyframe at frame 45 at the length and go to frame 70 at a keyframe again. And then we'll just go to the media out here and see how long the the things are.
47:12So as you can see, it starts way too much up, so I'll just drag it down in the image planer. So it starts here, and then I'll just move it over a little bit sort of center like this and move it a bit more down. I think something like this should be good.
47:26And then we'll just go to the last one and then you could see it's way too much down, so I'll just drag the length down quite a bit to something like this and just go to the first one and drag it down to zero and then just remove the keyframe on the polyline and then just mark this, click on s and then just make them both around 60 again, then let's just take a look at it.
47:52So this looks quite good. So now we just add the new glow to it and then just make it blue instead and then just turn it down just a little bit and then just take a look at it.
48:06Then I'll just do update resolution, and then it looks good. So we can also make this circle transition thing on it if you want to so it transitions in a little bit smoother.
48:16So what we'll do is just straight up a little bit more, and then we'll just extend it a little bit over around 20 frames so we can see it says 20 minus 20 like that. And then the first animation, the anim one here, we will just go into this one, click on shift and drag it over to 20 like that.
48:38And then just zoom to fit and drag this one up a little bit again like that. And then I'll just add a background down here and add it in like this and then just click on ctrl c to swap the inputs and then just drag the alpha all the way down on the background and then add a ellipse to it like this and then on the ellipse we will just right click on the width and choose expression and then just add it to the height.
49:01So when we size up the height, the width is also sizing up. So I'll just go to the frame minus 20, drag it down to zero and go to frame zero and just drag it up to 2.1.
49:14And then I would just zoom to fit like this, control a, right click and do ease, add cubic. And this looks good.
49:24Honestly, we can make the background a little more a bit more blue. I think it's a too dark right now to for my taste. And this one, we can also make it dark blue like that.
49:34And this looks really good. This first animation here, we can actually zoom it out a lot more, I feel like. Something like this.
49:42Just drag it down like that, and this is good. Now we can just go into this one. If we want to, we can add some motion blur so the edges will be a lot softer and it will look a lot smoother.
49:53But we won't do that for now because we'll be adding motion blur when we do the final touches later on just so we keep the playback pretty smooth if we want to rewatch it, uh, anytime. Now let's just go to it ahead and take a look at what we already got. Now we're going to keep it simple with this clean on screen animation.
50:12We'll animate these three icons which symbolizes editing clients and money. Now we'll just go ahead and make them. So now we'll be doing this really cool on screen animation for where it says more clients, more ads, and more income.
50:23So what we need for that is just add an adjustment clip like this and edit like so. Then just jump into the Fusion page of the adjustment clip, and then we just grab a background and add it to the median, and then I'll just grab an ellipse.
50:39And on the ellipse, I'll just turn down the alpha quite a bit and maybe make it a light gray like this and keep it up, but something like this would be quite good. And then I would just copy this ellipse here and paste it as an instance, so control shift v. And then I would just right click on the solid, click d instance and remove it.
50:59And then I'll just right click on the border width and click the instance and then remove it and then we just drag up the size of it. And I'll just grab a background, drag it into that, and then just make it a blue color like this.
51:13And then just drag this background into the other one to create a merge in between. Maybe make it a little this fake. What we can do now is just grab a rectangle like this here and then just make it a lot less wide, so something like this.
51:30And then add a duplicate and then just add the rectangle into the duplicate into the yellow one and add this to the merge.
51:39So I can see now if I rotate it, we get two of these. And the way we can control the number is in the copies, so I'll just do 10 and then it should be looking quite good and then we'll just make sure we get the right spacing in between them.
51:53I think this looks good and then we can change the width depending on on what we want here. So something like this looks good. And this one we can also play with the without the border.
52:05So something like this is looking good as well. And then we'll just go in here and then add a transform right after the duplicate and add a keyframe on the angle in the beginning and go to frame 110 20 and just go to the last frame and then just do minus 70.
52:26We get this slide spin around, I'll probably do even less. So let's just do minus 50. This is good.
52:33So now I'll just open the media pool and then do icons, and then I'll just do the one that says customer. Add it like this, And then I'll just add a background, add the customer into the background and the background into the merge and just change the merge color of the background to a white.
52:52I'm just going to the merge and just size it down quite a bit like this. Maybe drag it up a little bit as well so it's centered. And then I'll just go to the duplicate here and keyframe the angle on frame 35.
53:07We just go to the first one and just do zero so it spins out like this and then I'll add a transform right after, keyframe it at the size, at frame 35 and go to the first one and just drag it down to zero so it pops up and spins around like that.
53:25So I'll just do zoom to fit like this and then I'll just drag this one up a little bit like that. This one I'll drag over a bit like this as well. I'll drag this one over and this one a little bit up maybe something like this.
53:40So it's overshooting a little bit like that. Looks good. So we got a slight bounce to it and I'll just go into the duplicate here, then to zoom to fit, and then control a, right click, and to ease out cubic.
53:54So we get this nice pop up. What we want if we want to, we can also add the new glow right after and then just change the channel to blue and then just turn it down quite a lot.
54:07I'll just de enable it for now. So this was the first one where it's a small client. So I'll just go into the merge here we have down below.
54:15Just drag the size down quite a lot and just add it to the middle here, adjust, and we can make it a bit darker. Good.
54:23So now this looks really nice and I'll just copy all of these here like this and then I'll just add them right after and add the merge there and then just change the icon to the scissors and we can just go into the merge here and just rotate them a bit. So we get something like this and just size them down a bit more.
54:42Change the color of this to a kind of orange color. Just go in here, size it down a bit more and just drag it down like this and make it a bit bigger.
54:52And then we can just hold control here on the duplicate and on this transform here.
54:58And then we can just delay them to frame 60 or something like that. So just open the keyframes tab. So just zoom to fit on it, and I'll just remove the spline and then just delay them.
55:09So this is where the next animation comes. It's actually frame 40 if I remember correct. Yes.
55:15Frame 40 should be good. So I'll just copy all of this again, then I'll just change the color to a green color, something like this. Then just delete the scissor and add the profit one and just make the angle zero again and drag it over like this, maybe size it down a bit more like that.
55:34And then we can just click on the transform and the duplicate while holding control so we see both of them in the keyframes and then just delay them to frame 65 or whenever the whenever I say more income and it will be a little bit later.
55:49It'll be around frame 70. Good. So this is good.
55:53So this was pretty much the last on screen animation we'll be doing. Sound is half the experience, so let's just make the sound design. So you can just use to whatever sound effects you like.
56:02I like to use epidemic sound. So we'll be adding some wishes for the animations for the pop ins and stuff like that and wishes for the slide downs and and stuff like that.
56:15And then we'll be adding some click sounds for where the text pops up and, yeah, also just some some spinning sounds, some spinning gears when this is rotating around.
56:28So it's actually quite simple. So I'll just create a pin called sound and drag it out like this.
56:36And then I'll just add my sound effects here. So now I have added all my sound effects to DaVinci Resolve.
56:45So let's just start by adding the whooshes we need. So we need a whoosh for this pop up here. So I have the really nice and deep whoosh, but as you can see it's quite long so I'll just go into my speed change and then just make it a lot faster.
57:00So something like this, and then I'll just drag down the volume a lot as well. And then I'll add a whoosh for this spin around as well, and then we'll add a whoosh for this pop up too. And then we'll also add some whooshes for these pop ups, and I want for this one here, and I want for the last one as well.
57:18So now I'll just add some, uh, gears spinning around for this here. So I would I have the gear here and I would just extend it because it don't have the right length.
57:29So I'll just size down like this so it fits together. And then I'll just copy this all the way over by holding option or alt on Windows, and then I'll just mark all these, turn down the sound quite a lot.
57:45So we have the nice spinning sound, and I think they are a bit too fast to be honest, so I'll just maybe do something like 79.
57:55So this is good. I'll just copy one of the spins from here to where it counts down here.
58:03So I'll just make sure it lines up. So it's 12 here, and we need to make it a little bit faster. So we'll just make it 100 again and maybe do like this.
58:13This is good. We'll just sound size the sound down again and then just go to this animation where it counts down and also add a count the gear sound for the countdown.
58:25So as you can see here, we have this flickering animation and we'll also add a gear sound for that one. So I'll just zoom out a bit and then just add gear sound for this as well.
58:36And I can see we need to speed this up just a tiny bit. Maybe we can use this one instead. Yeah.
58:42Let's just use this one instead. Just add it over here to make sure we get the right length. So something like this and then we'll just use it over here.
58:51So we see it starts animating on here. So I'll just add it there. And then the last flicker is here, so I'll just decrease it until here and then just turn down the volume quite a bit.
59:04Again, this is good. So now we have added pretty much all the sound simple sound effects. So I'll just be adding some clicks now and also this UI sound, uh, when we get the DaVinci Resolve logo pop up.
59:19So it's like a UI confirm sound. You can also find something like this on epidemic sound or whatever you use. And I just want the UI confirm sound to be where we get the light screen.
59:30And then we have this one here. Uh, this is basically just a click, like some metal click which is also coming from gears. You can also just use a regular click sound, but this is just for the, uh, important pop ups we have on the text.
59:46So I'll also turn down the volume quite a bit on this one.
59:52And then I'll just make sure the size we want it to start. Yeah. This should be good.
59:59And we'll just copy this for the important pop ups as I said. So we just hold alt to copy it so we get good.
1:00:08And then I'll just turn down the volume again to minus 19 and then I'll just add one here and add it for the other one and the one on top as well And then add one for the one that says from, add everything as well.
1:00:23And then for these two over here that says you're literally and then one for where it says here is and one for where it says why. And we'll just do this for pretty much all of these.
1:00:35So it's actually pretty simple. And we'll just add one for this one as well.
1:00:40Like this and like this. And we'll add one for the one on top here as well and here and here and here.
1:00:48But, yeah, now we are pretty much done with the sound effects. And usually, I like to do the zoom ins before I do sound effects, but I just forgot that this time. So now we'll just do the zoom ins.
1:00:59So we will just grab a adjustment clip and then move it over here.
1:01:04And what I like to do is I like to use missdialectic's magic zoom and it's really cool for zoom ins and stuff like that and I'll leave that in a link in the description.
1:01:14I have the pro version but you can do everything you need in the free version as well. I'll So just grab the magic zoom and add to the adjustment clip. And for this first zoom here, we'll just be removing the easing for the in.
1:01:27So we get a quick one here. And then for the zoom, we'll just do 1.2. So let's take a look at it.
1:01:34And we can make it quite a bit faster, so we'll just do something like 0.5. Yeah. This is good.
1:01:41And then we just wanted to be done the animation here. And for the zoom type, we'll just be doing in only so there's no out animation. And then when this animation here is almost done, we will add this one.
1:01:55We'll just hold alt and add this one once again. Just go here and drag this one above like that and we'll just be doing zen cubic on this one here.
1:02:08So it starts zooming in a little bit before we get onto this next frame because it gives a really smooth transition between, and we'll just do it one again.
1:02:19So this one will need to be a bit earlier. I can see till a bit earlier.
1:02:24Yeah. This is good. And we will do a similar animation on this one.
1:02:29So we yeah. And then as you can see, we get begin the zoom in just a little bit before here. And for this one, we want the zoom out as well, so we'll do in and out.
1:02:40And then we'll just make it zoom out when it's a switch, and we'll begin a zoom in again where it says more more clients here.
1:02:49And this one will be in only as well, and then we'll just stop the zoom once the whole project is once the whole edit is done. So if we just take a look at the timeline itself, it looks quite insane. We have a lot of things going on on the timeline, but, yeah, if we take it step by step, everything becomes a lot easier.
1:03:08Honestly, we can just drag this one down to here.
1:03:12Let's just go ahead and take a look at it now. Let's be real. If you're still doing everything from scratch in the eventual result, you're literally wasting money.
1:03:17Here's why when you use plugins and presets, you save time and time is money because the faster you finish a project, the faster you can move on to the next one, which means more clients, more edits and more income. Now it's time to level up the talking heads, so we'll just be doing some color grading. Let's just get into the color grading now.
1:03:32So I'll just go to the color tab here. So when I do color grading, I like to do it in four layers. So I like to do alt and press k four times.
1:03:41The first one we will call white balance or w b. This one we will call it c g for color grade.
1:03:49Next one will be contrast, and last one will be called effects. So this is why if I want to add a vignette or something, I'll just add that there.
1:04:01So as you can see now, we have I like to have the vector scope down here. Uh, so as you can see, I like to have the scope down here, and you can just press on this thing here to get it up. Here we can see how much of the different colors we have in the picture.
1:04:16So we can see we have a bit more red than we have green and blue. So I'll just add a little bit more blue into it to make it a little bit color to bring up some of the the blue. So we'll just do something like this.
1:04:29Something like yeah. Something like this should be good. So if we want to check these skin colors, we can just right click here and do add alpha output and then we can just drag this one in here and add go to this one here and add a circle and then just size it down to the skin color here to where we can see some of the skin color.
1:04:50We can also do here. And then we can just go from parade to vectorscope and then here we can do skin color indicator.
1:04:58Check that one on, then I'll just show the most of my face. And then you we want it to be around this line here.
1:05:07So maybe in the white balance, we added a little bit more too much blue. So yeah.
1:05:14So we will just leave it at zero honestly. That looks a little bit better. And then I'll just delete this circle.
1:05:21So I'll just go back to the circle here and then just remove the circle and just remove the alpha output. On the color grading, what we can do is if we want to add a little bit more blue into the shadows, for example, what we can do is just go to shadow and add a little bit more blue into it.
1:05:37So I'll just add a little more blue into the shadow and a little bit cyan as well.
1:05:42And then I'll go to contrast and then I'll just go to this one here and then we can just do this slight s curve. So bring down the darks a little bit and bring up the highlights a little bit as well.
1:05:55So then you can see we add a little more contrast which looks really cool. And then we can on the effects node here, I like to add a vignette just to bring in the focus a little bit more onto the main subject.
1:06:09So from the object mode, operating mode, I like to just change it from basic to advanced and then just drag the transparency up quite a lot. So it's just a subtle vignette. You can see just being brings the focus in a little bit more.
1:06:24And as I can see right now, I did it on the adjustment clip which wasn't what I was supposed to do.
1:06:31So I'll just delete all of this here. I'll just copy it and then just add it to this one instead. And then on the adjustment clip, I'll just delete all of these notes here like that.
1:06:42And what I also like to do sometimes is just go into the wheel here, and then we can just drag up the mid and detail detail a little bit on the effects. So just do something like 16. If I drag it all the way up, it's just a sharpness.
1:06:54So I like to do something like 20 or 15, which just makes it look a little bit more sharp. So I can just click on control c in this one, then I'll just go ahead and add it to this one here and this one here as well and this one here and this one here as well and the last one too.
1:07:12And now we should be good. So now everything should be color graded. Now just doing the final touches which is adding some motion blur, some glows, and all of that stuff to make it go from good to professional.
1:07:24And the final touches is just going into this one here, for example, and adding some motion blur on the zoom in. I add motion blur on this zoom in as well. That's some motion blur on this one as well and on this one as well.
1:07:38And then I'll just go into this animation here. So right click on it and just to open infusion page, and then I'll just enable a new glow. And then I'll go to the polygon animating arm, and then just go to settings, and then enable motion blur, then just go to a frame where I can see it and just drag it up all the way to 10.
1:07:59We honestly don't need 10. We can just leave it at five because there isn't really a big difference in terms of the looks.
1:08:06And then we can just make it three sixty, the shutter angle, and then we might have to bump it up a little bit more. Then I just go into the render of three d and add a little bit of motion blur on that one as well. And then just drag it up to four so we get a little bit more of motion blur on the dollar bill animating on.
1:08:23And we can also add a little bit of motion blur on the text up here, so I'll just go to settings and add motion blur on the text. And as you can see, it looks really cluttered right now, but what we can do is just turn down the shutter angle quite a lot.
1:08:37It will have to be really low. So just do something like 27 while we can see two numbers on each other, and we want it to be very subtle, so 12 would probably be a little bit better.
1:08:51Yeah. That should be good. So that's pretty much the final touches we're going to be doing for this one here.
1:08:57And we just go to this animation and add some motion blur on that. So I'll just go into the renderer three d and then add motion blur, just turn the quality up to four, and then I'll go to the polygon here and add some motion blur into that one as well and just drag it up to six or something and drag the shutter angle up all the way.
1:09:16So let's just see the animation. As you can see now, it looks quite smooth with the line animating on and this is pretty much it.
1:09:24Now I'll just go into the last one here. Just dump into it and enable new glow on all of these And we might have to change the channel to green on this one.
1:09:38I think it was. It was not green. Let's change it to red instead.
1:09:42And this one will be green. And we can, of course, also add some motion blur here. So I'll just go into all of these and then just add motion blur.
1:09:50And I won't add any quality for it because it's just really small, so you don't really notice the the movement in them. And I also just added on the one here like this.
1:10:02So this should be pretty good. Now we can also add some glow to all the texts where there's a glow on it.
1:10:09So it's something like this one here where it says real. So I'll just jump into the fusion page of the one that says real and add some glow onto this one. So I'm just clicking control p to edit.
1:10:20Let's see. This one doesn't need any glow. This one over here needs some glow as well.
1:10:25So I'll just jump into the fusion page of it. Oh, that's the wrong one. That's this one down here.
1:10:30Just enable the glow. This one also needs some glow, so I'll jump into the fusion pitch of that one as well.
1:10:39I just enable the glow.
1:10:43And then these two also need some glow.
1:10:49Also this one up here.
1:10:54And the one that says the faster you finish, we also need to add some glow for the last one. That looks really good. And then the one that's as few faster you can.
1:11:04And then add glow. So now we have done the whole project basically. So now the only thing we have to do is just add the music of our choice and we are done.
1:11:17So I'll just add the music and delete the rest here and then just go into this type here, drag it all the way over, and then we just want the music to be around hit the 30 mark here.
1:11:30So I'll just drag it up a little bit. And you can see it hits the 30 mark and the sound for the talking head. I'll just drag up a little bit more so
1:11:38in the peaks, it will get up to the red part. So this is good. And this is pretty much it.
1:11:44Now we'll just take a look at the final result. Let's be real. If you're still doing everything from scratch in the venture result, you're literally wasting money.
1:11:51Here's why when you use plugins and presets, you save time, and time is money. Because the faster you finish a project, the faster you can move on to the next one, which means more clients, more edits, and more income. And that's it for today.
1:12:01You just learned how to build a reel that actually pulls people in. If you learned something, drop a comment and tell me what you want to see on the channel next time. And, of course, subscribe to see more deep dive tutorials like this one.
1:12:11Thanks for watching. Now go make something people can't stop
The Hook

The bait, then the rug-pull.

Most editors can cut a reel. Almost none can build one that holds attention frame to frame — where even boring footage feels impossible to skip because the editing itself is that good. That gap between functional and magnetic is exactly what this course closes.

Frameworks

Named ideas worth stealing.

1:03:27model

Four-Node Color Pipeline

  1. White Balance
  2. Color Grade
  3. Contrast
  4. Effects

Each node handles one image dimension independently — white balance, look, tone curve, and stylistic effects. Separating concerns prevents changes in one area from contaminating others.

Steal forAny DaVinci color grade workflow where clean, reversible adjustments matter
31:00model

Fusion 3D Skeleton

  1. Background
  2. 3D Camera
  3. Image Plane
  4. USD Asset
  5. Renderer3D
  6. 2D Merge

The six-node pattern that powers every 3D animation in this course. Converts 2D footage and 3D USD assets into composited animation via a virtual camera.

Steal forAny on-screen 3D animation element inside DaVinci Fusion without After Effects
03:45model

Two-Tier Caption Hierarchy

  1. Primary: Enter extra-bold white + LightSweep
  2. Accent: Apple Garamond bold italic + color

Body captions use a heavy sans-serif with a light sweep; emotionally charged accent words use a contrasting serif in color. Guides viewer attention without additional animation.

Steal forAny short-form caption design that wants to feel cinematic rather than default
03:01concept

Silence-Cut-First Workflow

Cut all silences using the waveform before doing any caption, animation, color, or sound work. Locks in final pacing before decoration layers are added.

Steal forAny talking-head short-form editing workflow
CTA Breakdown

How they asked for the click.

VERBAL ASK
1:11:50subscribe
If you learned something, drop a comment and tell me what you want to see on the channel next time. And of course, subscribe to see more deep dive tutorials like this one.

Clean verbal CTA at the tail of the final result playback. No overlay graphic — pure verbal ask after value delivery.

FROM THE DESCRIPTION
Storyboard

Visual structure at a glance.

hook
hookhook00:00
project setup
valueproject setup01:18
captions intro
valuecaptions intro03:45
3D animation 1
value3D animation 128:41
3D animation 2
value3D animation 239:49
icon animations
valueicon animations50:08
sound design
valuesound design55:56
color grading
valuecolor grading1:03:27
final result
ctafinal result1:11:45
Frame Gallery

Visual moments.

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