Modern Creator
Prinsedits · YouTube

How to Edit Viral Talking Head Videos Like Devin Jatho in DaVinci Resolve

A free-version DaVinci Resolve screen recording that reverse-engineers a 300K-follower Instagram Reel, node by node, in Fusion.

Posted
3 weeks ago
Duration
Format
Tutorial
educational
Views
4.2K
241 likes
Big Idea

The argument in one line.

A viral talking-head edit is not one trick but a stack of small, repeatable Fusion techniques — masked reveals, expression-driven counters, and manually rewritten hook captions — that can be reverse-engineered from any reference video and rebuilt for free.

Who This Is For

Read if. Skip if.

READ IF YOU ARE…
  • You edit your own talking-head videos and want concrete, reproducible motion-graphics techniques rather than vague style advice.
  • You use (or are willing to use) DaVinci Resolve's free version and want to learn the Fusion page instead of relying on paid Premiere/AE plugins.
  • You're trying to build or improve a captioning/motion pipeline and want to see how a human decides caption wording versus letting auto-transcription dictate it.
  • You want a repeatable process for reverse-engineering any viral reference video before touching your own timeline.
SKIP IF…
  • You already work exclusively in After Effects or Premiere — the specific node-graph steps don't transfer directly, though the underlying techniques (masked reveals, expression counters) do.
  • You're looking for filming/performance advice — this is 100% post-production, no camera or delivery coaching.
TL;DR

The full version, fast.

The video walks through rebuilding a viral Devin Jatho Instagram Reel end to end in DaVinci Resolve's free version. It opens with a storyboarding phase — the editor screenshots the reference video, extracts its script, and manually condenses long spoken lines into punchy 3-5 word captions rather than transcribing verbatim. From there it moves into the Fusion page to build the actual motion graphics: word-pop captions with per-line gradient shading, a polygon-mask 'crack' effect that snaps a logo open on a keyword, a simulated mouse-click animation built from keyframed opacity and position, a full Google-search screenshot montage with a text-swap trick that recolors screenshots without re-shooting them, and a one-second counter driven by a pasted render-time expression instead of manual keyframes. The core lesson is that convincing motion graphics come from a small set of reusable Fusion patterns — masks, transform pivots, and expressions — applied consistently, plus a disciplined caption-writing step that happens before any editing starts.

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Chapters

Where the time goes.

00:0000:45

01 · Intro

Cold open on the reference creator's Instagram profile (devinjatho, ~300K followers), then the video's promise: recreate this exact edit in DaVinci Resolve.

00:4503:02

02 · Storyboarding

Reviews the reference video's full script and screenshots in a notes/whiteboard tool; shows how a long spoken hook line gets condensed into a short on-screen caption; samples colors from the reference footage.

03:0203:33

03 · Create Timeline, Generate Captions

Creates a new vertical 1080x1920 30fps timeline, drags in the talking-head clip, adds a base Text+ title layer and customizes font/shadow.

03:3306:03

04 · Generate Captions, Stylize Hook

Runs DaVinci's free Auto Subs script (Whisper-tiny, 81-char max, uppercase) to auto-generate word-timed captions, cleans them up, and begins styling the hook line with a gradient and glow.

06:0320:24

05 · Stylize Hook and Hook Editing Fusion Comp

The longest build section: per-line text gradient, Light Sweep Pro and Glow on the caption, a rectangle-mask background chip behind the ChatGPT logo, a polygon-mask crack effect that splits the logo open on the word 'never', a hand-built mouse-click simulation, and a keyframed whip-zoom with motion blur.

20:2438:03

06 · Scene Two Fusion Comp

Builds the Google-search screenshot montage: radial-gradient background, animated search-bar text, staggered transform-nodded screenshots, and a mask-based trick to recolor/replace text inside a screenshot without re-shooting it.

38:0340:00

07 · One Second Counter

Replaces manual keyframing with a pasted Lua expression that ties an on-screen counter directly to comp render time, syncing '01:00' exactly to the spoken word 'second'.

40:0040:53

08 · Outro

Leaves the rest of the rebuild as a viewer exercise, links the reference video, and asks for comments to unlock two follow-up tutorials (sound design, full completion).

Atomic Insights

Lines worth screenshotting.

  • A viral hook caption is never a verbatim transcript line — the editor manually compresses a full sentence down to 3-5 punch words before it ever reaches the timeline.
  • DaVinci Resolve's free auto-subs script uses a Whisper-tiny model specifically because speed matters more than accuracy for a first-pass caption draft that gets manually cleaned up anyway.
  • Text gradients look correct applied per-line, not per-word — a word-by-word gradient mapping was tried first and rejected on camera.
  • A 'breaking' logo effect is built from a polygon mask split into two Transform nodes, each with its pivot point manually relocated to the crack line so both halves rotate away from a shared hinge.
  • Simulated mouse-click animations are entirely hand-built: a static cursor image, keyframed blend and position, with a brief scale-down dip timed to the click and eased with Cubic curves on both ends.
  • You can recolor or replace text inside a flat screenshot without re-shooting it — mask around the old text, invert the mask, patch in a matching background color, then lay a new text node on top.
  • A counter that has to land on an exact spoken word (like 'one second' syncing to the word 'second') should be driven by a pasted time-based expression, not manual keyframes, because it guarantees zero drift against the voiceover.
  • The reference video's own repeated visual pattern — reusing the same Google-search animation across two different videos — is treated as a signal that a technique is a reusable template worth extracting, not a one-off.
  • Glow is applied at very low values (0.07-0.8 depending on the element) as a near-invisible finishing touch, not a dramatic effect — and is disabled during editing purely to keep playback responsive, then re-enabled before render.
  • Motion blur plus a bumped shutter angle on a keyframed Transform node is what makes a whip-zoom read as a camera move rather than a static digital zoom.
Takeaway

Viral captions are rewritten, not transcribed, and reveals run on masks and pivots.

EDITING TECHNIQUE

A convincing talking-head edit comes from a small, repeatable Fusion toolkit — masked reveals with relocated pivots, hand-built click simulations, and expression-driven counters — applied on top of hook captions that are manually rewritten, never transcribed verbatim.

  • Manually compress the spoken hook line down to 3-5 punch words for the on-screen caption instead of transcribing it verbatim — the spoken and written versions should never match.
  • Use a fast, lower-accuracy auto-caption model (like Whisper-tiny) for the first pass since you're going to hand-clean it anyway — speed beats precision at this stage.
  • Apply text gradients per-line rather than per-word; word-level gradient mapping reads as visually broken.
  • Build any 'object breaks apart' effect from a polygon mask split into two pieces, each with its Transform pivot manually moved to the break line so the halves rotate outward from a shared hinge.
  • Hand-animate simulated UI interactions (mouse clicks, cursor movement) with keyframed opacity, position, and a brief scale dip timed to the click, eased with cubic in/out curves — there's no built-in tool for this.
  • You can change text embedded inside a flat screenshot without re-shooting it: mask the old text out, invert the mask, patch in a background-matched fill, then place new text on top.
  • When an on-screen number must land on an exact spoken word, drive it with a time-based expression instead of manual keyframes — this guarantees the number and the voiceover never drift apart, even after edits.
  • Add glow and vignette as a final, very subtle finishing pass (glow values as low as 0.07) rather than a dramatic effect, and disable heavy effects while editing to keep playback responsive.
  • Sell a whip-zoom with motion blur and a bumped shutter angle on the Transform node — without motion blur, a fast keyframed zoom reads as a digital crop, not a camera move.
  • Study a reference video's repeated patterns across multiple posts (the same animation style reused) as a signal for which techniques are reusable templates worth building once and reapplying.
Glossary

Terms worth knowing.

Fusion page
DaVinci Resolve's node-based compositing environment, separate from the cuts-based Edit page, used for masking, keyframed transforms, and visual effects.
Text+
DaVinci Resolve's advanced titling tool, which exposes per-character and per-line styling controls (gradient, shading, tracking) beyond the basic Text tool.
Transform node
A Fusion node that moves, scales, or rotates an image or layer, with a settable pivot point that determines the center of any rotation or scale keyframe.
Polygon mask
A freeform, click-to-place mask shape in Fusion used to isolate an arbitrary region of an image, such as one half of a 'breaking' logo or a patch of text to remove.
Merge node
The Fusion node that composites two inputs (foreground and background) together, with its own blend, position, and apply-mode (e.g. Screen) controls.
Expression (Fusion)
A Lua-based formula pasted into a parameter field that computes its value from other data (like render time) instead of being manually keyframed.
Auto Subs
A free DaVinci Resolve script (Workspace > Scripts) that runs a Whisper speech model against a timeline's audio and auto-generates word-timed Text+ caption clips.
Ease In/Out Cubic
A spline interpolation preset in Fusion's keyframe editor that smooths the acceleration and deceleration of an animated value, avoiding a linear or robotic motion.
Resources

Things they pointed at.

00:00toolDaVinci Resolve (free version)
03:33toolAuto Subs (DaVinci Resolve free script, Whisper-based)
00:00linkDevin Jatho (@devinjatho) reference Instagram Reel
20:30productNVIDIA Parakeet TDT speech recognition model
Quotables

Lines you could clip.

00:00
David Judd has viewed over 400,000 followers on Instagram with one editing style.
Cold-open curiosity hook naming a specific, verifiable result.TikTok hook↗ Tweet quote
01:03
Instead of generating or writing this all down, I condensed it down into stop paying for transcription service.
Names the exact caption-compression technique in one line.IG reel cold open↗ Tweet quote
23:48
So by the time it's saying one second, we already have it at one second.
Punchline moment revealing the expression-driven counter trick.newsletter pull-quote↗ Tweet quote
The Script

Word for word.

Read-along

Don't just watch it. Burn it in.

See every word as it's spoken — crank it to 2× and still catch all of it. The same dual-channel trick behind Amazon's Kindle + Audible.

analogystory
00:00David Judd has viewed over 400,000 followers on Instagram with one editing style. And in this video, I'm going to show you exactly how I recreated this edit in Dimitri Resolve. Check out the final result.
00:10The days of paying for transcription services like OpenAI's
00:13Whisper are over. NVIDIA just released Parakeet TDT, a completely free speech recognition model that transcribes an hour of audio in just one second.
00:23It works with any audio file, automatically adds punctuation and time stamps, and even handles background noise better than paid options, all while being completely free to use commercially. Ready to save money on transcriptions, comment speech, and I'll send you the simple setup guide. Alright.
00:39Before we start, comment sound if you want me to cover the sound design I did for this edit.
00:44Now I'm going to start by showing you how I came up with the ideas for this edit. So I'm just going to briefly walk you through how I did the storyboard or how I came up with these ideas. This is the entire script of the video.
00:54You can see here speaker that I generated a script of a video. Now, the most interesting part is the hook, which it says their days of paying for transcription services like OpenAI Whisper are over. So what they usually do is they take this hook and condense it into four or five words that will catch your attention.
01:12Now, check this out. You will say stop killing your edit. You can see here, never send your portfolio in a Google Drive.
01:19I came to my home. The days of paying for transcription services like OpenAI Whisper are over.
01:25Instead of generating or writing this all down, I condensed it down into stop paying for transcription service. You could still say never pay for transcription services. That will still work.
01:36He made mention of ChargeGPT. I was going to use a ChargeGPT logo here, same thing as this one, and make it break when he says never.
01:45So if you scroll down, this is the color I got from the background, and this one is the color I got from this side of his face. I was going to use that maybe for a text animation or what. But now I wanted a particular section where I would animate the Google search, so I decided because if you look at his edit, you look at this one and you look at this one, These are two different videos, but he use the same kind of animation.
02:09Here, you can see here is a Google search. Here is a Google search. So I went to Google and did the search for the NVIDIA release of this transcription service.
02:19This is what it gave me. I took several screenshot, and I as you will see, we will use them in our animation. So if you come down here, you'll see here, this is the CTA, this one and this one.
02:30If you comment this one, you reply this one. So this is the animation he does for the CTA. Now coming down here, you see an expression.
02:37If you look at the edit, you will see that I may count up to one second when he was talking about taking one second to make this transcription. I used this script instead of keyframing it from a counter. I decided to use an expression.
02:51You see how that work. Now these are other screenshot I took from his editor space. You can see here all of them.
02:57So that was what I did, and let's go back into Davinci Resolve. Now in Davinci Resolve, we are going to create a new timeline. You can hit control n on your keyboard, and you can name that maybe tutorial.
03:09Okay? And uncheck project settings. Go to format.
03:13Use vertical resolution, and you can change this to 30 frames per second because the video is in 30 frames per second, and you can create that. Now we have a new timeline. Drag and drop this into my timeline, and I'm going to mute this like so so we don't keep listening to it.
03:30I'm just gonna bring this down a little bit. And as you know, if you have watched my video before, I was like, first thing I want to do is generate a text. So go to titles, get a text plus, and bring it to your timeline.
03:41It's my thing. It's to be I'm just going to create so many video layers. Like, I'm just going to move this up up again, and that would be fine for me.
03:50I can bring this all down. Now let's customize this text. I'm going to change the font to tactics.
03:56That's the font he's always using. This one is fine. I'm going to bump up the size to something like this.
04:02I want it around here. Now go to shading. You go to element three.
04:07That is the black shadow and enable the black shadow. Now you see it coming together a little bit. Reduce the opacity of the shadow to something like it's fine.
04:18Just reduce the opacity a little bit, and I think that is fine. You can also come down here to this one. If you want to use a gradient color, maybe, yes, choose a gradient color, and then you change come down here and change it.
04:31I'm just going to leave it at white, so just use a solid color. Later, we can add blue and everything to the text. Now what you need to do next is drag and drop this into your media pool.
04:41Now you can delete this one from here. Let's go to workspace, scripts, auto subs.
04:47It is a free plugin. Come to this color icon here.
04:51Click that. Make sure text plus is selected, and it's on a regular. You can hit save.
04:56Select the audio track you have it on, and make sure it's English. And the model should be this whisper tiny because it's fastest so that it won't take a lot of time. Now you have to be custom, maximum character.
05:08Let's leave it at eight one, uppercase, and this one, I think, is fine. Let's just hit generate, and you can wait for a moment.
05:15It's going to export the file and then bring it back into DaVinci Resolve. Alright. The generation has been completed.
05:22You can go through this one and make sure that everything is spelled correctly, and you can hit add to timeline. Now scroll down and make sure you add it to the to the last timeline so that you have enough space to add other layers. Let's hit next, and it's text plus here.
05:37Add to timeline. Good. It has done its job, and we have that.
05:41Can you just come back here and make sure that we play it back? If you see, this is it. Everything is in place.
05:48I'm just gonna maybe I'm going to hold down alt on any of this text note here. Hold that alt and bring it down. Bring it somewhere around here, and you can disable this one so that we you don't get in our way.
06:01So you have here transcription. Duplicate this one like so and mute this one or delete this one. And the first thing I wrote there was stopping, so I'm just going to write stopping for.
06:13Good. This is what I want. I'm gonna reduce the size again to something like this.
06:18I think it's good. And now I can open this one in the fusion page to do some further customization. Now in the fusion page, I have this.
06:27Let me bring this up so I can see what I'm doing. It's it's at 50%, and I'm going to move this here.
06:34Just spread it a little bit more. Now come to this one. Go to shading.
06:39We're going to use a gradient. Now it's going to appear like this, but for this one, it's on a word by word basis. So come down here and change it to a line.
06:48We want it to be for a line. You can use this mapping to change how the gradient appears on the text.
06:55Now I can come to this one. I'm gonna select this. I'm gonna change it to a red color here, and then come to this other part, and I'm going to change it to maybe a more yeah.
07:06This one is is too dark, so let's bring it up here. And I think that this is fine. So after that, I'm going to go to effects.
07:14If you don't have this plugin, link in the description. I'm gonna add a new glow to it. It's just going to add a little bit of glow here.
07:22Before that, I'm going to add a new light sweep pro to it. Now you see that it's up here. You can just come to the light sweep and bring the center x and y down like this, then you can reduce it to something around here.
07:37If you're fine with this one, what we can do is maybe I can shift this to this side like so, maybe around here. I'm okay with this one. I'm just gonna duplicate this control c and click again control v so that I paste it here.
07:53Now we have two of them. Just move the second one to this side. I think somewhere around here.
07:59If you don't like the shadow as it's appearing there, we can go back to this one as a third one and reduce the shadow just a little bit. Now let's go back to the edit page and see how that looks. Yeah.
08:12I think something like this is really fine, but we can go back again.
08:18Let me add this one. Alright.
08:22Good. I've changed the font to this one, and I think this one looks a little bit better. So let's just increase the size a little bit too.
08:32I think this is good. Let's enable this video clip so that we have it here, and we have to write here transcription services.
08:40Bring down the size and go to layout. You can bring it down to somewhere around here.
08:46Let's make sure that we look for a better font. Feel free to change this to whatever you want. Yeah.
08:53I'm gonna change this to this one. Go back into the fusion page, and we are going to go to templates.
09:00And I'm just going to select this and add a new glow to it. Now you see that the glow is too much. I'm just going to reduce it to about a point eight.
09:10Now let's go to the timeline and see how that looks. This looks good to me. That's our first step is done.
09:16Next thing I wanna do is add the OpenAI logo. So come to effects, get an adjustment clip.
09:22I'm going to use an adjustment clip for that one and open the adjustment clip in the Fusion page. So open this one up 100%. No.
09:30It's too much. Let's use 50, I'm going to take it up like this.
09:34Get a background node. Get a rectangle mask like this. Connect this one here and bring this one to the side.
09:42Now in the background mode, make a white color like this and yes. So you can connect this one here.
09:50Good. Now I'm going to reduce the width and reduce the height of this background node. I'm gonna bring it down here like so.
09:59Let me just customize it, and you can copy my settings. I think this is fine. I'm going to disconnect this one from here, move it up, get a background here, connect this one to this one, and add this one to this one.
10:13Make sure it takes the foreground input like this. Yes. Then from there, I think I can add a drop shadow to that one.
10:22Yes. And you can reduce the blur, reduce the strength.
10:27Just play with this till it fits what you want to do, and then go to my media pool, drag and drop the chart gpt logo here, connect it to somewhere around here, and bring it down here. So this one, I'm going to leave the color at black as it is, and I'm going to size it down using this merge node.
10:45Let's just feed it to somewhere around here. Make sure you position it there, and then we can add a a transform node. With this transform node, we can move everything or we can use this merge merge node.
10:59It doesn't really matter. Now I'm going to go back to my media pool and check where I want it to change the color so that we can start animating this one. I'm going to I'm going to find so this is where I want to make the color to change.
11:17I'm going to add a marker here and when I add this marker here, I can then go back to the fusion page, and I will see that marker if I open up my spline tab. You can see here. So I'm going to come here in this background mode.
11:30I'm going to keyframe this one and maybe go some few frames forward or maybe something like frame one seventeen, one eighteen.
11:40I'm going to change that to a red color. Let's change that to red or a bright red. Something like that is fine.
11:48Now I can close that. So this is changing this color like this will help me to customize it a little bit further. So I'm going to select all of these, move it up, go to my effects, open this up, and select this one, add a new light strip pro here.
12:05Now you see it at this edge, so I'm just going to make sure it appears here, duplicate it again, and make sure it appears here. So let me just quickly do that. So this is what I've got.
12:15You can just play with the live sweep however you want. Now you can just leave it or you duplicate it and move it to the side so that it can appear here also, but I'm not going to do that. You can do that on your own.
12:26Now we are going to have to make this thing break. So let's get a polygon mask here. You can connect the polygon mask to this one so that you can be accurate.
12:36Come here. Click like this. It wouldn't be accurate for now, but let's just click some yes.
12:44Something like this, I think, will be fine. Or yeah. Something like this, I think, is fine.
12:50Let's just go with this one, and I'm going to duplicate all of this. Hit control c on my keyboard.
12:56Paste it here. Control v. Now come to this side.
13:00I can connect it here. Bring this one to this side.
13:05Let's make it even better by adding a background node here. Connecting the background node here. Add this one to the background input.
13:16Yes. We still have the same thing. Let's bring it here and this one here.
13:21Now all you need to do is come to this rectangle and invert it like so. I think that that is not in the middle, so let's come to this rectang this one and just move the center x and y to this side like so, and then copy this one, control c, delete this one, control v, connect it back here, invert it.
13:47Now you can come here and remove this animation. Remove this animation too from here. Now what you need to do next is select this one, add a transform node.
13:57When you add a transform node, make sure you bring down the pivot point to somewhere around here where the mouse is going to click. Copy the transform node, control c, and bring it here, control v.
14:11So we have that somewhere around here. So let's go to where the color starts changing to it's okay.
14:18Somewhere around here. It's it starts around here. So somewhere around let's just do frame one zero ten.
14:26You can be more accurate with that. I'm going to hit the keyframe at the angle of at the angle here and hit a keyframe at the center x and y.
14:36Now go like, let's say, changes the color around here. Let's go 10 frames forward. Um, we are going to just we might rotate it like this and take it to this side.
14:49Then do the same thing for this one. Come to this side. We're going to keyframe it here, then go back to this one.
14:56We can keyframe it here or here, and we're going to rotate it like so. Take it to this side. Now let's just select this one.
15:05Hold on control. Select this one. Go to the spline editor.
15:10Select all of that. Now I'm just going to select all of these and ease our cubic. By the way, in order for me to make this thing run a little bit smooth, I'm going to come here and disable this one for now.
15:25Yeah. So that we have a small playback. Then make sure that when you want to render, you turn it back on.
15:31I'll come to this one as it's at this frame, so I'm going to come somewhere on frame 100, go to my media port, get this mouse from here. I can just connect the mouse somewhere around here, bring this one here, move this mouse up, make sure I select the mouse, add a transform node, and I'm going to size that down.
15:52Now before I size that down, I'm going to move the period point of the mouse to this to the tip, and then we can size it down for the you see?
16:01So they it's going to so that we can simulate the click from here.
16:08Now come to maybe around this frame. Let's use this merge node so that we can keyframe the blend and the movement. So I'm going to keyframe the blend value here, and we might just take it out of the screen, like, somewhere on here.
16:23Keyframe the blend. Keyframe the center x and y. Select this one.
16:28Make sure it's here. Come back here, and make sure we bring it back somewhere around here. Make sure you bring it to the center so I can do the click.
16:39Let's give you some, like, yes. Okay. And our frame, we're going to keyframe it again here and come back to somewhere around frame 25.
16:50We're going to bring it down like so and move it out of the screen, and we're going to keyframe the blend value. Now let's go maybe to around frame one twenty.
17:01Yes. Keyframe the blend value again. Go to the last one.
17:05We're going to take it down to zero. Come to the first one, which is here. Take it down to zero.
17:11Go maybe to frame somewhere out here, go maybe to frame 108, take it all the way up to one. Now you have something like yes.
17:23So you have something like this, and then I can come to this one, select this one. Make sure I click on this one.
17:31Make sure you select this arm. Right click. It's out cubic.
17:35Select this arm again. Right click. Out cubic.
17:38Now if you play that from okay. Now when it gets here, before it gets here, somewhere around from 108, I'm going to come to this one.
17:54Make sure I keyframe the size. Go to here. Yes.
17:58Keyframe the size again, then go to this one here.
18:03Keyframe the size. Now in this middle one, I'm just going to reduce the size again further. So that it does something like a click, you can leave the keyframes as they are or you go to spline, select all of them.
18:16I think that will be and then it goes back to its normal thing. So let's go back to the edit page and see what we have done so far.
18:30So the next thing is going to start from this where he says NVIDIA just so I'm just going to bring this back here. Make sure I select all of these, and I'm going to bring it to somewhere around here. You can follow the time from here.
18:43So make sure I this. Bring it. Good.
18:47So now to go back to this one and here, let's come to somewhere around frame 30. We're gonna hit a keyframe at the center x and y. Hit a keyframe here.
18:58Go to maybe around frame 55. Hit a keyframe. Come to frame 45.
19:04Hit a keyframe for this one, then we can go back here, take it down like so, and then blend down to zero. Now go to spine, select all.
19:14Now we can go back to this one, and I think this should work now. Of course, we can't finish this up without adding a zoom in at the beginning. So let's go to effect again, drag and drop an adjustment clip here, move it to the side, and I'm just going to reduce it like this.
19:32Make sure I select this one and open the fusion page. Select the adjustment clip, add a transform node. Add frame.
19:40Let's make it one second. So I'm going to add frame 30. Keyframe the size and go back.
19:46We can zoom it in like so. Go to spline, select all, hit s, and you can move this to this side like this.
19:55Something like this. Go to the settings and turn on motion blur.
19:59You can increase the shutter angle if you want, and let's go back. So if you play what you have done so far, this is what you end up with. Good.
20:09So now you if you don't want it here, you can bring it a little bit earlier, but this is what I've got. Let me zoom in like this, and then I'm going to maybe select this one and bring it one frame forward again.
20:23So I spent a little bit of time here. Now we're gonna get another fusion composition here and close this gap here.
20:31Now let's come here and open this fusion composition in the fusion page. Now here, we are going to build this the Google search scene. I'm just going to connect this one here, get a background node here.
20:45Now go to my media pool and bring in the screenshots that we are going to use here. This one, this is second one. Here, I have all the screenshots.
20:55So let me just take a look at one of them here. This is it. Now let's go to this background here.
21:02I'm going to change this from solid color to gradient and then from linear to radial. Now change this to point five so that it appears at the center, and then for the center color, which is this black color here, I'm going to use this color picker here and pick this color here.
21:22Now do the same thing for this one and pick this color here, but for the center one, I want it to be a little bit brighter, so I'm going to move it to the closer to the white side like so. We can then pull this thing something like so.
21:40I think that one is fine, and we are done with the background. Now after I get a text node, get a background node, and connect this text node to this background node here like so. You can write Google.
21:53Let's make sure we are looking at heat from here. This is gonna increase that. I'm going to go through my font.
22:00I think I used a font. So this is the font I've used, and it's at both. You can increase the size now.
22:08I'll just bring this back down so that we can see the framing of it. I'm just gonna lift this one up like this. I'm just gonna lift this one up like this.
22:19Now in order for us not to waste a lot of time, I can shift this one. I can move this to the side, get a rectangle mask, get a background node.
22:30I'm going to connect this one here, and this one, I can connect it here. In this background node, I'm going to change the color to black, but I'm going to move it like something around here.
22:45So now with this one, I can then make sure I bring it and bring up the corner radius to something like so.
22:56So let's move this up. I want to build it on its own. Let's connect this one here and this one here.
23:05Now in this one, I'm going to go to my media port. By the way, I could just go to here to the other project that I made it. So this is what I've added, this Google search, and then I've added all of these things here.
23:19This is the Google text. Make sure it's separate so that you can select this one, add a transform node here, and then this transform node can move this one separately on its own. And then I'm going to get a text node.
23:31In this text, I'm going to connect this text node here, and I'm going to write a search or paste the search that I did, which is NVIDIA Paracate TDT search.
23:42So that's what that's the search that I did, and I'm going to just make sure I look at it from here. You see that it's too big. I'm going to reduce the size, and maybe I can change the font to something.
23:53I'm going to use this font. Now bring it to this site. Make sure that it's in the media, and I think that this is already okay for us.
24:01Here, I want to just let's just animate this once and for all. So come to this one. I want you to start at frame zero.
24:08So come here, keyframe the center x and y, and take it down a little bit. No. Make sure that this text is included.
24:16So I'm just going to make sure I bring this one to this side like this. Disconnect this one from here. Connect this one.
24:25Connect it here so the text is included. And then I can then come back to this transform node, and make sure the Google is the Google text is not included. Hit a keyframe for the center x and y.
24:37Go to frame 10, and hit another keyframe. Now go back to this one. Take it down, and you can take it down to somewhere around here.
24:44Go to spline. Zoom to fit this one. Select all, and you can ease out back cubic.
24:51Now if you expand this let me bring this up. You can bring it down so that the bounce is not dramatic. You can add another bounce there if you want, and I think that that's okay.
25:02So by the time it's already getting here, I think maybe around frame six, I'm going to come to this text, come to oh, right on. I'm going to hit a keyframe at frame six and maybe frame 20.
25:17Yes. You can still make sure that this thing is all synced. I'm going to bring it down to zero.
25:23Go to spline, control a, and you can hit s. Let's play that and see. Good.
25:31I open this up.
25:34Good.
25:37Good. I'm going to bring this one down here like so, and I'm going to get a transform node here. Add this one here and connect this one here.
25:47Add a transform node here, and this one, I can then bring up this one to something. Yes.
25:56Not too far, but I'm going to leave it somewhere around here. I think it's fine here. Now come and get all the screenshots from here like so.
26:06So this is the first one. I'm going to get a background note for this first one. Connect this one here and make sure that I connect this one and make sure that I connect this one here.
26:20Something here this transform node I can use it to bring it down like so and now I can size it down to something like this Now this is fine.
26:33Let me just go ahead and paste all of them and fix all of them. You can use this same transform node, but let me just fit this one here. Yes.
26:42This one is the second one. Third one. Make sure add a transform node here and the same size here because the same screenshot.
26:51I'm going to reduce this to point nine and come here. Use point nine here.
26:58Transform node point nine. Good so now we can then just make sure that this one we move it down here let's move this one first let me bring this back up to fit come to this one I think I like this one, but we have a problem.
27:18If you look at my edit, I was able to animate this one. What I'm going to do is I'm going to shift this one up like so. I'm going to shift this one up here.
27:29Now here, I'm going to bring a polygon mask here. Now in this polygon mask, I can click here, click here, click here.
27:37While holding down shift, I can click somewhere around here. Hold down shift. Make sure you keep holding down shift.
27:44Click here and close it here. I connect this here. You see?
27:50I have been able to isolate this one. Now this is the part that I don't want, so I'm just going to make sure I come to this one and hit invert. I want the same background here.
28:00I can get a background node here, get a rectangle mask here, connect this here, and this one here. Now in this background, pick this color from here and connect it here so I have the same background. Now let me bring this layout like so.
28:18Somewhere around here, I can open the width and the height. Now all we have to do is make sure that we replace this text that we have removed, and in order for us to do that, I have to come here, control c, and paste this one here, control v.
28:34So I'm going to get a text node, and I'm going to try to build it here. Now connect the text node to this one. Make sure you're looking at this one from here.
28:43In this text node, I'm going to write a family a family of. Change the font to this one, and you can use maybe the regular version.
28:55Now bring the center to this point to somewhere around here and reduce the size.
29:02You can bring down the tracking and move the center x and y. Now you can just disconnect this one from here and connect this one here.
29:12You have the same thing. It appears here. Let's do the next one.
29:16Now copy this text, control c, paste it here, control v, connect it again. In this one, I'm going to make sure I write this one and do the same thing. I've fully positioned the text here.
29:28Now come here, right click, and choose character level styling. You can make sure that if you look at it from here, select from automatic up to this point and change it to a bold variant.
29:42We can then go back to this one. Let's go here.
29:49Now I think that this is better. I'm just going to disconnect this one from here, make sure I make some space here because we are still going to need to connect this one like this.
30:00Now if we come down here and make sure we take a look at this from here, we have it the same way. Check this out. If we come here, I'm going to open this up like this.
30:11Get a background node here. Get a polygon mask here. Connect this one here and this one here.
30:19Now we can change the background color by choosing this color here, like this. Yes.
30:26Come to this one. Maybe zoom in again. Zoom in to about 100.
30:31Good. I'm going to come here, click here, hold down shift, and click somewhere around here.
30:38Uncheck this animation. Uncheck solid, and you can increase it like that. If you notice the corners around it, we don't want that.
30:46So select this one and increase it again. Maybe take up the center x and y line too, and we can increase it a little bit more. Come to the merge node and change the apply mode to screen.
31:00You have the same thing. What you need to do is make sure that you come to somewhere around, and let's connect this one so that we have our final result here.
31:13Fits. Good. This is what we want.
31:16This is the transform node that is going to control everything, and this is the one. Make sure that you come to where the tech where the text this text animation kind of ends.
31:27Maybe it ends around frame, yes, frame 19. Make sure you come to that frame 19 and keyframe this one here. Now go to somewhere around frame 50 or frame 50 or frame 60.
31:42Just I'm going to leave the my reference video down in the description, and you can click here.
31:48Now go back to this one and change this value to point five. Yes. So it's going to appear like this.
31:55Now go to spline. Select all of these. Hit control a s and is our cubic.
32:02Good. Now what you need to do next is good. You see how it appears?
32:07It goes up like this, showing all of these animation. All you have to do next is come to this. You can either choose to keyframe the blend value and the center x and y, or you can choose to keyframe only the center x and y.
32:23Let me show you what I'm saying. Now come here. Keyframe the x and the x and y, maybe somewhere around where the merge node starts moving around here.
32:32Frame okay. Frame 19. Come to about frame 20.
32:37Come to this one. Key from the center x and y, and key from the black value. Come to frame 30.
32:44That's a 10 frames difference. Keyframe it again. This one.
32:49Now come back here. Take it down a little bit like this. Take it down to zero.
32:55Now come to frame 25. Do that for this one. The same thing.
32:59Keyframe here. Keyframe here. Then frames forward.
33:03Keyframe. Keyframe. Back.
33:07Down. Zero. Select both of these.
33:10Spline. Control a.
33:15Now we have that.
33:20Yes. And that is it. Now let me zoom in and show you if where he starts explaining what the the thing is saying.
33:28Yes. Somewhere around frame 45. You can then we let's come let me zoom into this one.
33:36Like, fifth. Yes. Now we're going to come into this one.
33:41We're going to keyframe it. Let's say frame 40. Let's hit a keyframe at the length.
33:46Go to maybe frame 50. Hit a keyframe. Go back and take the length down to zero.
33:54Now you can leave that one, and then I'm just going to maybe come to this side, duplicate this one, control c, paste it here, control v.
34:04I'm just going to make sure that I hold down shift and connect this one. Make sure it's connected. Good.
34:11Now all I need to do is come to this one, and I'm going to bring it down. I'm going to bring the center x and y and bring and bring it to this side. Yes.
34:21Make sure it starts where the word fast start. Okay. Now I can hold this point here and drag it to the left while holding down shift.
34:32Good. Yes. Now let's say I go to maybe frame, yes, frame 50, and I'm going to select this one, go to the keyframe stop, open this up, take it to frame 50.
34:47And then this the second arm, which is this one, I can move it to maybe frame 70 so that we have something like this.
35:02Good. Let me go back to my edit page and check out where I need to stop this animation.
35:16You need to end somewhere around here. You can check out the time from here. So let's go back with this one in your fusion page.
35:25So this one, our animation is too fast. I'm just gonna select this one so I you give the viewer a little bit of time to be able to process or read the information if they want to.
35:39Now let's just open this one. Let's open this one and bring it to frame 70. Now I'm going to select the first one, which is this one.
35:48Yes. Make sure it ends around here. Yes.
35:52And then this second one, I'm going to take it to somewhere around here, frame 30.
35:59And then for the out transition, I'm going to come back here, add a transform node. Now come to somewhere after this all of this is done, I'm going to come here, add a transform node, and what I'm going to do is I'm going to keyframe.
36:15You can either move it out or you keyframe the zoom. It depends on you. So let's keyframe the size and come to the last one here, and let's zoom out like this.
36:26Yes. I think this one is okay. Let's select all, control a, s, and I'm going to do something like this.
36:35So I start slow and end fast. Now I'm going to go to this one. Make sure I open this up.
36:41I always like that before it ends. Good. Let it cut while there is still movement.
36:46I'm going to go back to the edit page.
36:56Good. So now let's go back here.
36:59In order to stylize this, I'm going to go to effects templates. Let's add new glow to this one. Yeah.
37:05It's going to glow everything. He likes to use glow a lot, so I'm going to reduce this one to maybe about point seven.
37:13No. Point zero seven. That was too much.
37:17Point zero seven. Yes. On we could add it to this one, or we could instead add it to this text.
37:23So that it glows it a little bit, and the viewer focuses on that because that's why he's he's he's seeing what is in this text. So now after that, let's bring it down let's bring it down again to, like, four years, and then let's add shift space vignette.
37:41I'm going to add a vignette to that one so that it focuses on the center. And I think this default value works, but I'm going to disable this one for now. You can enable it when you're rendering.
37:53Now let's come back here. You can play it and check out what you have done. Okay.
37:58The next part I'm going to show you how I did it is where he says in just one second. I decided to make a count of animation to one second.
38:08What I'm going to do is I will still come here. I can get this text holder alt duplicate it here.
38:15Bring it somewhere around here.
38:18Make sure it starts around here.
38:22So this is my text clip. I'm going to change this just for you to see.
38:27It's 00, and I'm going to change this to 00. Good.
38:33So I'm going to, first of all, increase this fonts, yes, to like this, and I don't want to start using a counter for this one.
38:43So what I'm going to do is right click here, hit expression. Now go back to my storyboard, and I'm going to copy this one. Make sure I copy this one.
38:53Control c. Go back to Davinci Resolve. Make sure I delete all of these, and then I'm going to paste the expression here.
39:02Yes. Now if you look at it, if I play In just one second. Yes.
39:08In just one sec. So that by the time it's saying One second. By the time it's saying one second, we already have it at one second.
39:17Now come here and hit the key frame here. Now go One. And come here, and you can change the color to a green color.
39:26Can't quite remember what the green color was here, but this one works very fine. So now what you need to do next is just come to effects. Go to effects.
39:37You can scroll down, and I'm going to add a new glow to this one. So let's just come to where effect is and reduce it down to somewhere around here.
39:50And you can even keyframe the glow, maybe from here, keyframe it, keyframe the intensity, and and increase the intensity when it gets here.
40:01It depends on you, and then you can reduce it again when it gets here. So it depends on you. And with that, I think if you have followed this tutorial up to this moment, you can be able to do the other parts without having any problem.
40:17By the way, all you need to do is maybe come here, enable this one, and we delete all of these. So make sure that you delete all of these. Delete these.
40:27You can come closer here and maybe up. Now if you avoid this tutorial up to this moment, you can be able to go use the knowledge that I've shared with you and you complete the edit.
40:38I'm going to leave you with my reference so that you can do go ahead and do the rest of the part. By the way, if you want me to do the sound design or if you want me to complete the tutorial, let me know down in the comment section.
40:50I'll see you in the next one. Peace.
The Hook

The bait, then the rug-pull.

A screen-recorded rebuild of a viral Instagram Reel, done live and in full: the editor opens by studying the reference video's script and screenshots before touching a single node in Fusion.

Frameworks

Named ideas worth stealing.

01:00concept

Hook compression

Take the full spoken sentence of the hook and manually rewrite it down to 3-5 attention-grabbing words for the on-screen caption, rather than transcribing it verbatim.

Steal forAny talking-head short-form caption workflow — the spoken line and the caption line should never be identical.
00:45concept

Reverse-engineer before you edit

Before opening the editor, screenshot the reference video's key frames, pull its script, and sample its color palette — build a storyboard/mood-board first.

Steal forAny format-cloning or 'steal this edit' workflow.
13:00model

Masked crack/reveal

  1. Polygon mask around the split line
  2. Invert one half
  3. Separate Transform node per half
  4. Relocate each pivot to the crack line
  5. Keyframe rotation + position outward

The general recipe for any 'object breaks in half' motion graphic in Fusion.

Steal forAny reveal/break/split transition effect.
CTA Breakdown

How they asked for the click.

VERBAL ASK
40:30next-video
By the way, if you want me to do the sound design or if you want me to complete the tutorial, let me know down in the comment section.

Soft, comment-gated CTA that splits into two possible follow-up videos (sound design vs. full completion) — used earlier in the video too ("comment speech", "comment sound") to farm engagement signals before the outro.

FROM THE DESCRIPTION
PRIMARY CTAWhere the creator wants you to go next.
OTHER LINKSAlso linked in the description.
Storyboard

Visual structure at a glance.

reference profile
hookreference profile00:00
storyboard board
promisestoryboard board00:47
custom title
valuecustom title04:18
hook caption styling
valuehook caption styling06:18
logo break effect
valuelogo break effect12:27
Google search montage
valueGoogle search montage24:55
one-second counter
valueone-second counter40:08
outro CTA
ctaoutro CTA40:44
Frame Gallery

Visual moments.

Watch next

More from this channel + related breakdowns.

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