DaVinci Resolve Motion Graphics Will Never Be the Same
A 48-minute launch walkthrough of Magic Workshop, a free browser designer that publishes GPU-accelerated animated titles straight into DaVinci Resolve as OpenFX generators.
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2 days ago
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Format
Tutorial
educational
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Big Idea
The argument in one line.
Animated titles in DaVinci Resolve no longer need slow Fusion comps: you can design them in a browser and drop them in as GPU-accelerated OpenFX generators that render 4K at well over 60 FPS.
Who This Is For
Read if. Skip if.
READ IF YOU ARE…
You edit in DaVinci Resolve 21 or later, free or Studio, and your Fusion titles stutter on playback or crawl on render.
You make YouTube videos and keep rebuilding the same lower thirds, subscribe cards and sponsor callouts by hand for every upload.
You do recurring formats like laptop reviews or travel logs where the graphics stay the same but the numbers and names change every episode.
You want an AI assistant like Claude to draft title designs for you through an MCP connector instead of building each one yourself.
SKIP IF…
You edit on Linux; the package manager only runs on Windows and Mac for now.
You're on Premiere, Final Cut or After Effects; everything here targets Resolve's OpenFX pipeline.
You need finished, battle-tested software today; the tool is freshly launched and the creator expects bugs.
TL;DR
The full version, fast.
Magic Workshop moves title design out of Resolve and into a free web app, then ships each design back in as a GPU-accelerated OpenFX generator or filter that plays 4K at over 60 FPS and renders around 170 FPS. A local package manager is the bridge: hit Publish, pick your machines, and the title plus its fonts install automatically. The designer stacks in, hold and out animations, presets, effects and keyframed actions, with Quick Edit restyling a whole design's colors, fonts and motion in one click. Free covers the designer, 50 templates, interactive counters and charts. Pro ($20 a month) or one-off packs ($29.99) add brand kits, pack-wide styles, smart data cards and an MCP server so your own AI can generate designs.
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Design-to-timeline demo in 30 seconds: build a title in the browser, publish, drop it into free Resolve, play at 60+ FPS at 4K.
01:15 – 02:03
02 · Before you start
Requires Resolve 21 or later, works on free and Studio, GPU accelerated, Windows and Mac only. Lightly tested, so report bugs on Discord.
02:03 – 02:56
03 · AI disclaimer
Built with a lot of help from Claude over a long stretch, not one prompt. Deliberately not Fusion-based because Fusion is too slow.
02:56 – 03:40
04 · Getting started
Sign up at workshop.magic-toolkit.com with just an email address, then open the designer.
03:40 – 05:35
05 · Package Manager
Install the package manager first; it links the web app to Resolve. Choose automatic (listens in the tray) or manual deploy, then set color space, default fonts, colors and motion.
05:35 – 08:03
06 · Designer basics
Preview, timeline, element library and inspector. Add text with 1,000+ Google Fonts, emojis, icons, shapes, uploads, Pixabay photos, backdrops and borders.
08:03 – 12:56
07 · Styles, animation & effects
Stackable presets and styles, in/hold/out animation, character-level motion, effects like drip and VHS, keyframed actions and finishing looks. 16:9 or 9:16, safe areas, snapping.
12:56 – 14:15
08 · Templates
50 free templates to start from, plus saved My Designs, folders and favorites.
14:15 – 16:32
09 · Quick Edit
Swap a whole design's color palette, matched fonts and motion personality in one click, with speed, variance, intensity and cascade controls for instant timing.
16:32 – 18:02
10 · Sponsor: Audiio
Music and SFX subscription read with a DaVinci Resolve plugin and a 70%-off first-year code.
18:02 – 19:20
11 · Publishing to Resolve
Hit Publish, pick any machines with the package manager logged in, and the title plus its fonts install automatically.
19:20 – 23:02
12 · Using titles in Resolve
Find titles under OpenFX generators, move and scale with the OFX overlay, edit text in the inspector, swap palettes, fonts, motion and FPS, save presets. Renders around 170 FPS.
23:02 – 25:14
13 · Known bugs
Two Resolve-side bugs: in/out ranges break the animation, and left-side trims leave the animation behind. Workarounds for both.
25:14 – 26:25
14 · Uninstall & archive
Uninstalling breaks old timelines that use the title; archiving tucks it away without breaking anything.
26:25 – 28:42
15 · Clip effects
Add a video-clip or full-frame placeholder and the design becomes a filter that animates your actual footage, applied to a clip or adjustment layer.
28:42 – 31:11
16 · Interactive elements & graphs
Counters, countdown rings, stopwatches and dials that follow clip length, plus editable column, bar, line, pie and donut charts.
31:11 – 34:45
17 · Pro & packs
Pro is $20 a month with one pack credit monthly and the MCP server; packs are $29.99 one-off and kept forever. Four packs at launch, Everyday Essentials has 162 items.
34:45 – 38:42
18 · Customising packs
Fill in a default kit once (avatar, logo, channel, sponsor code) and every item updates before deploy. Built-in looks plus save-and-apply pack style to reskin a whole pack.
38:42 – 43:19
19 · Smart pack features
Price cards that calculate savings and switch currency, draggable poll results that re-sort, score ratings and unit conversions. Kits store per-episode data like laptop specs.
43:19 – 46:01
20 · MCP server
Connect your own AI via the MCP URL, prompt it for designs, and they land in the designer inbox ready to edit and deploy.
46:01 – 47:29
21 · Pro templates & what's coming
A larger Pro template library the MCP server also searches, plus upcoming features including GPS-driven overlays for drone and action-cam footage.
47:29 – 47:57
22 · Outro
Apology for the length, a request for feedback, and a sign-off after months of work.
Atomic Insights
Lines worth screenshotting.
Fusion-based titles are slow because they render through Fusion; building titles as OpenFX generators lets them run fully on the GPU instead.
A 4K timeline with these OpenFX titles rendered out at roughly 165 to 170 FPS in H.265.
Text in an OpenFX generator can't be edited on the Resolve viewer, because typing there fires Resolve's own keyboard shortcuts instead of letters.
If you drop an OpenFX generator into a marked in/out range, Resolve feeds it garbage frame numbers and the animation breaks; clear the range with Alt+X first.
Trimming an OpenFX generator from the left leaves its animation behind, the same bug Fusion titles had for years, so trim from the right.
Uninstalling a title breaks every old timeline that uses it; archiving it hides it from the effects library without breaking anything.
A title that contains a video-clip placeholder becomes a filter, so it goes on your clip or an adjustment layer instead of above the timeline.
Interactive elements like counters and countdown rings scale to whatever length you stretch the clip to inside Resolve.
A brand kit filled in once (avatar, logo, handle, sponsor code) rewrites all 162 items in a pack before they ever reach your timeline.
Saving one restyled title as the pack style and applying it reskins every title in that pack in one go.
Smart cards do the maths for you: change the old and new price and the saving and percentage update, change the currency and every symbol follows.
The tool's MCP server deliberately has no built-in AI; you connect your own model, so there's no per-generation API bill baked into the price.
Prompting Claude through the MCP connector produced four editable hot-chocolate titles that landed in the designer's inbox ready to tweak and deploy.
A planned feature reads GPS data from drone and action-cam files so on-screen speed readouts match what the camera was actually doing.
Takeaway
Fast Resolve titles live outside Fusion now
WHAT TO LEARN
Design titles in a browser, publish them as GPU-accelerated OpenFX into Resolve, and know the two timeline bugs and the uninstall trap before you build a workflow on them.
02Before you start
You need DaVinci Resolve 21 or later, and it works the same on the free and Studio versions, on Windows and Mac only.
The tool is newly launched and lightly tested, so expect bugs and report them rather than relying on it for a deadline edit on day one.
03AI disclaimer
Fusion titles are slow because they render through Fusion; OpenFX titles run fully on the GPU, which is where the speed comes from.
Knowing a tool was built with heavy AI help over months, not one prompt, is useful context when you judge how much to trust it.
05Package Manager
Install the package manager before designing anything; without it nothing you build in the browser can reach Resolve.
Choose automatic mode if you want published titles to install silently from the system tray, or manual if you want to approve each deploy.
Set the color space to match your timeline, Rec. 709 for most people, or titles will look color-shifted once they land in Resolve.
06Designer basics
The designer mirrors an editing app: preview in the middle, a layer timeline below, elements on the left and an inspector on the right.
A black canvas means alpha; switch the behind view to checkerboard if you want to see transparency the way Resolve shows it.
07Styles, animation & effects
Every element animates in three phases (in, hold, out), and dragging the handles on the timeline sets how long each phase lasts.
Actions act like keyframed one-shot moves, such as a click at an exact moment, so you can sync motion to specific beats.
Switch the canvas to 9:16 and turn on safe areas when the title is headed for vertical video.
08Templates
Start from one of the 50 free templates, edit the text, then save it to My Designs so it's reusable across projects.
09Quick Edit
Quick Edit restyles a whole design at once by swapping its palette, matched fonts or motion personality.
When you're short on time, set speed, variance, intensity and cascade in Quick Edit and let it build all the timing for you.
11Publishing to Resolve
Publishing can push a title to several machines at once, and any fonts it needs install alongside it automatically.
12Using titles in Resolve
Published titles behave like normal clips: stretch them on the timeline and the animation rescales to fit.
Text changes happen in the inspector, not on the viewer, because typing on the viewer triggers Resolve shortcuts.
Hold Ctrl and click in the OpenFX overlay to grab the whole title and reposition it as one piece.
Palette, font categories, motion style and even playback FPS can be changed inside Resolve and saved as presets.
13Known bugs
Clear any marked in/out range with Alt+X before dropping a title in, or Resolve feeds it bad frame numbers and the animation breaks.
Trim titles only from the right; trimming from the left leaves the in-animation behind, and cutting a title splits it badly, so copy instead.
14Uninstall & archive
Uninstalling a title breaks every past timeline that used it, so archive titles you want out of the way instead.
15Clip effects
Adding a video-clip or full-frame placeholder turns a design into a filter that animates your real footage instead of a stock image.
Filters can't sit on an empty track; apply them to the clip itself or to an adjustment clip.
16Interactive elements & graphs
Counters and countdown rings run across the clip's length, and you can set them to finish early so viewers see the final number.
Charts keep their labels and values editable in the Resolve inspector after publishing, so data changes don't need a redesign.
17Pro & packs
Packs cost $29.99 once and stay yours; Pro at $20 a month adds a monthly pack credit you also keep after cancelling.
Pick packs by use case: Everyday Essentials for general YouTube graphics, Nordic Field Notes for travel, Test Bench for tech reviews.
18Customising packs
Fill in the default kit once with your avatar, logo, handle and sponsor code, and every item in the pack updates before deploy.
Save one restyled title as the pack style, then apply it to reskin the entire pack instead of buying another one.
19Smart pack features
Smart cards calculate for you: enter old and new prices and the saving and percentage update, and currency switches everywhere at once.
Data kits let you save per-episode values like product specs once, so recurring formats like reviews fill themselves in.
Poll and rating cards re-sort and relabel automatically as you drag values, removing manual layout fixes.
20MCP server
Connect your own AI through the MCP URL; the tool deliberately bundles no AI, so there is no extra API cost from the tool itself.
AI-generated designs arrive in the designer inbox fully editable, so treat them as drafts to tweak rather than finished output.
21Pro templates & what's coming
The MCP server searches the template library for starting points, so its output should improve as more templates are added.
Upcoming GPS-driven overlays will read drone and action-cam metadata so on-screen speed matches the real footage.
Glossary
Terms worth knowing.
OpenFX (OFX)
An open plugin standard for video effects. In DaVinci Resolve, OFX plugins appear in the effects library as generators (standalone clips) or filters (applied on top of an existing clip).
Fusion
DaVinci Resolve's built-in node-based compositing page. Most third-party Resolve title templates are Fusion macros, which are flexible but often slow to play back and render.
Generator vs filter
A generator creates its own picture and sits on an empty track above your footage. A filter modifies footage that already exists, so it must sit on a clip or an adjustment clip.
Rec. 709
The standard HD color space most video timelines use. Titles need to match the timeline's color space or their colors will look shifted.
DaVinci Wide Gamut
Resolve's large working color space used with color-managed projects. Pick it only if you've deliberately set your project up for color management.
Package manager
A small desktop app that links the web designer to your local Resolve install, receiving published titles, packs and fonts and installing them for you.
MCP server
A Model Context Protocol endpoint that lets an AI assistant such as Claude call a tool directly. Here it lets the assistant create title designs inside your account.
In / hold / out
The three animation phases of a title: how it arrives, what it does while on screen, and how it leaves.
“Technology companies, have more fun with your names. Name them after cakes.”
throwaway joke with personality→ newsletter pull-quote↗ Tweet quote
43:33
“I don't do the API. I'm not working with the AIs in the background. You get to choose which AI you would prefer to use.”
clear stance on bring-your-own-AI→ newsletter pull-quote↗ Tweet quote
The Script
Word for word.
Read-along
Don't just watch it. Burn it in.
See every word as it's spoken — crank it to 2× and still catch all of it. The same dual-channel trick behind Amazon's Kindle + Audible.
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metaphorstory
I think I might have just changed how motion graphics work in DaVinci Resolve forever. This is my magic workshop. It's completely free.
We've got a bunch of different animations, styles, colors, effects, and everything you might need to create nice looking, awesome titles with a drag and drop interface. We can then really quickly simply hit publish, open up any project, even in the free version of DaVinci Resolve, scroll within my effects library, grab that title, put it on my timeline, hit play, and here it is.
It'll play back at well over 60 FPS, even at 4K. And if I open up the OpenFX overlay, I can move it around, I can resize it, rotate it, do all the usual stuff, jump into the inspector and change the text to whatever we like. And all of that is available right now, completely free.
for free big thanks to people like audio who sponsored this very video and helped me to create cool things just like this so in this video i'm going to show you how to get set up how to start using it and how it all works within davinci resolve most of what we're going to cover is available within the completely free version of the magic workshop but then i will cover what's included within the pro version a little bit later on as well now Couple of things before we get started.
You need to be on DaVinci Resolve 21 or later because this does a whole bunch of stuff using that. It will work on the free and studio versions. It's completely GPU accelerated, which does mean it runs really, really quick.
It renders out really quickly as well. But I've only made this work so far on Windows and Mac. I will look at a Linux version in the future if I eventually at some point find some time.
Now, this has only been tested with a handful of small user groups. As you all jump on, there may be some issues we shall find out. And you may find bugs and hiccups along the way.
But just jump into the Discord server. It's listed down below. Let me know anything that you find or comment on this very video.
Let me know any hiccups, any bugs, and I'll try and get them fixed when I can. Right. AI disclaimer.
It's already on the website, but I want to be upfront with you all. Yes, I've had a bunch of help from Claude in order to make this work. This isn't a weekend project where I've just smashed it out with a single prompt.
It's been quite a long time of trying to figure out all the individual steps to actually make something like this work. Nothing like this really exists within DaVinci Resolve. The only titles and stuff that you can generally get are Fusion -based.
This isn't Fusion -based at all because Fusion is just too slow. I wanted this to be properly GPU accelerated to run really quick. run really well, run on a bunch of hardware, run equally as well in the free version and the studio version, and be really accessible from the web client.
There's loads and loads of small little things that have gone on to make this work. But yes, AI has been used in order to really put this thing together. So there you go.
Now you know. Getting started. Let me show you how to actually get started and start having a play with this thing.
So the first thing you need to do is head over to this website. It's the workshop .magic -toolkit .com. Yes.
I'll get a better name so it's easier to find. But for now, go there. It's linked down below.
Now, you do need to create an account to use this. The only thing I collect is your email address and I don't send you any spam. I don't need to know what you had for breakfast or the size of your underpants or anything like that.
I'm not collecting a whole bunch of data. It's just your email address. Once that's done, you can open up the designer by clicking on this button right in the middle.
And if it all goes to plan, this is the first thing you're going to see. This is the little onboarding thing. It's got some information.
You do actually need to pay attention to this because it says, first, get the package manager. None of this will work without installing the package manager. actually install this.
Otherwise, anything you make on the website won't work. You won't be able to get it inside DaVinci Resolve. It's the main thing which connects the web client to your installation of DaVinci Resolve.
So it tells you what you need, tells you the different versions, the criteria, all that sort of stuff. Big orange button that says download, click it, run through the installer. Once that's installed, sign into that.
as well then once you're signed in which i am here you should get a little pop -up and it's asking you whether you want automatic or manual so automatic is the easiest way what it means is that this package manager will sit in your system tray and it'll always be sat there listening ready to install anything that you ask it to install alternatively you can go to manual which means that you just need to open it and then you deploy any packs or titles that you want to install into davinci resolve and then we've got stuff like titles which i'll come back to packs fonts obs We'll talk about that in a separate video as well and all that sort of fun stuff.
Right, that's all installed. Let's go back to the website. Now we've done that, let's go to Next.
Then you do want to select what color space you generally work in. For most of you, it's going to be Rec. 709.
If you know that you're working in DaVinci Wide Gamut because you set up to use some of the color management within Resolve, switch over to the DaVinci Wide Gamut. But most of you will just be 709. You can also then choose to select a different standard font if you want to, or you just leave it as the templates.
Same for colors, and then same for modes. You can preview these if you want to give them a little click to see how some of the motion looks. Then you simply click finish and then start creating.
And that is the onboarding pretty much done. So then you can start having a play, creating some cool stuff. So on the main screen here, we do have backgrounds and transitions that are coming later.
They work. I just need to figure out the UI a bit more. Over on the left, we've got new title.
Give that a click and it will take you straight into this screen here. is the designer so you've got previous screen in the middle you've got timeline at the bottom you've got a effects library over on the left and then you've got an inspector over on the right so if we just hit play here this little timeline will play through and we've got this real simple little title going on we can resize this by dragging up and down we can move all the elements around on our little timeline we can drag them out to make them longer or shorter these little handles at the start and the end of the animation so we can click and we can drag to make the kind of the animation the in or out animations longer or shorter we can delete things from down here or we can click on the screen move things around delete them we can ctrl and z to do undo all the usual designy stuff Now, if you don't have anything selected like this, you can use this little menu across the bottom to add new things.
So the T is for text and, you know, you can figure the rest of that out. And then over on the left, we've got things like text. So you can come in and just add a big title, a heading, subheading, kickers, captions, or there are a bunch of kind of presets, little templates for you to have a play with.
Let's just click on a heading. We can make this a little bit bigger like so. With that on there, give it a click.
You can then change the font. We use Google Fonts, so there's like a thousand odd fonts for you to play with. Again, you can filter by categories.
You can type fun in there, and it will just give you fun ones instead. You can change the size. You can change the color.
Bold. italic, underlined, again, all the usual stuff that you would expect. We can also then add elements.
So these are things like emojis, icons, and then we do have some basic shapes. These all animate nicely as well. We've got uploads if you want to upload a picture of your face to be included within callouts and that sort of thing.
Photos, this searches for photos on Pixabay and you can include those. Interactive elements, which we'll come back to because these are really, really cool and really, really clever. Backdrops.
If it's black at the moment, that means it's alpha, so there's nothing in the background. There is a behind button here. So if you want to see alpha as the checkerboard, much like DaVinci Resolve, you can change that to checkerboard.
And then backdrops just put an actual background on your title instead. So rather than seeing your footage behind it, you can have it to be a gradient or a glow or a bold or a mesh or whatever. And then we've got borders, so you can put borders around it as you like.
So let's just drop a gradient on there. With this selected, so with my headline selected, over on the right, we have another column. This is basically your inspector.
We've got presets, so you can choose different presets for this headline. So you can come down. We've got clean ones.
We've got neon and glow. They all do different stuff. We've got cinematic ones.
We've got retro. You just come through. You can scroll, hover your mouse, have a little look, see if you like any of them.
And if you do, you just give it a click, and that's just going to pull in. like this now this has actually added a few different elements so at the very top here we have this little bar if we click on this on this element it will show us what we've got it's a solid fill an arch warp a block of depth a single outline a jack -in -the -box playful animation and a balloon playful out if you want to customize any of these you can just give them a click and it will take you to the actual option on the right hand side or if you want to get rid of them you can click on the little bin and it will delete it So that's kind of my method of being able to just juggle all the different things that you can have going on.
Underneath the presets, you've got style. So at the very top, you've got looks, add -ons and filters. And then you can choose the fill.
Is it a solid fill or is it a holograph or is it gradient, outline? You've got warp options underneath. Then you've got depth and then you've got wear and tear.
We've got add -ons. These things stack as you kind of include them. So you can turn a bunch of these on.
And then we've got filters, which are basically filters over the top, like a VHS, a retro print, dream, black and white, noir, whatever you like. Then we've got animate underneath there. So this is your in, middle and out.
So everything works like some of my old magic anime, magic toolkit stuff. You do an in, you do a middle and then you do an out. So let's have a quick play at what this does.
It does that little animation. We can click on this down here. And once again, we can lengthen that out if we want to.
Or alternatively, if we click on the top here, we've got the in, the mid and the out. Let's go to the in. And we can just change it to be a simple fade.
Or we can make it a swipe or a reveal or a focus or a pop or a wipe or a draw on. You just go through. Once again, you can preview all of these.
and see how they look we've got letters and words which is like your character level styling you can come down to different playful ones which do fun little things you can have a play with those holds is what it does in the middle so between the in and the out animation do i want it to pulse a bit if i do i hit pulse if i want it to wobble jiggle spin heartbeat you just give them a click and we get the controls at the top so let's rank this all the way up and it's going to do that up until the end.
If we go to the goes out, it's the same as the ins, but it's on the way out. So what do we want it to do at the end? We shrink that and it will go away, which is pretty snazzy.
We've got effects, which are kind of effects which you can apply on top. So these are really cool. So if we do like drip, for example, this text is going to drip out like this.
So there's a bunch of fun ones, ripples, heat hazes, wavies, text, holograms, VHS, all that sort of stuff. Once again, you can just have a play with those. actions these are really snazzy so this pops in like so if i wanted it to do something very very specific at a very particular point like a click i can give this a click and it'll put this down here on the timeline and at that point it's basically a little keyframe it'll do a click that's hard to see because i've still got my mid on so my mid is this one here heartbeat let's get rid of that and now we can see that much better click if we wanted another one a bit further on We add another one, and it will do another click.
We can give that a click, and we can get rid of it, and we can also lengthen these out. So again, you're just trying to work on the timeline like you would in DaVinci Resolve. You add an action, and it just repeats a kind of a pre -done animation for you.
Finish just adds something over the top. So if you want a vignette over the whole thing, a film effect, blockbusters, noir for black and white, old film, faded, light leaks, you can just apply all of those like so. That was a super fast kind of example for how this works.
Just doing a really simple headline, which would then publish into DaVinci Resolve. Now, before we actually publish, let me just show you really quickly. This is going to be quick.
Some of the other handy features that we've got within here. So this is, of course, 16 by 9. But if you click down here, you can change this to be a 9 by 16.
So you can make this work for vertical videos if you're doing vertical instead. We've also got safe areas, so you can give that a click and these appear on here. You can zoom in.
If you hit Z on your keyboard while you're in the preview, it will go back to the standard, same as DaVinci Resolve shortcut. I've carried that over. And then we've also got this little magnet icon for your snapping, so you can snap things together a little bit easier.
Now at the very top, we've got templates. So there is 50 templates by default. I will add more in the future, but there's 50 there at the moment for you to have a play with.
And you can just scroll down and just pick one. So if we like the look of this kinetic typewriter, we give it a click and it's just going to bring it in and it will give you the little timeline to have a little play with, have a little look, see how it works. You can double click, change all of the text.
Make something Mr. Alex Tark, whatever you want to put in there. You can just customize all of those.
If we delete all of those, now we're back to plain. Let's go back to templates again. Let's just pick something else.
Let's go with this rewind one here. If you really like this rewind, for example. But we go in and we change this to just say Alex.
And you want to save this so you can use it in future projects or future designs. You have a save icon in the top right -hand corner. You give this a name, CRT Alex.
Hit save. And then when you go to the templates, the very top, you do have a My Designs. And it will appear within there.
You can also save folders. And if we go back to the main designs, you can set any of these as favorites with your little heart icon. I've got a lot of ground to cover here.
Hang on a minute. So this here is, I can't remember what this one's called. I've just opened it.
But it's this one. You can play with this one. It is available.
And it's got this really nice sort of kinetic effect. Now this is where I want to show you my quick edit, which I breezed past earlier. Top left, we have quick edit.
We've got colors, fonts, and motion. Now I'm really proud of this because it just makes life way easier. If you go to these colors at the top, you can really quickly...
switch between different color palettes and it will change a bunch of the colors in one big go. So you can come through, just have a look and see which you like. If you go to fonts, it will find fonts at the very top which fit the fonts you're currently using.
So they fit the same sizing and weighting roughly. So hopefully your design won't get too messed up. you can come and click on those and it will change the fonts or you can come along and you can change these other ones which will affect the spacing so it does let you know this will change the whole look or you can just go back to the designed one or you go to the hard one let's go with hard and that one needs a bit more spacing and there we go and then we've got motion so this is really cool if we hit play at the very beginning it loads in like this if we want it to be a bit more elegant We could hover over elegant and it's going to do that.
If we wanted it to be calmer, documentary, broadcast, snappy. Or we could go really heavy with something like bouncy. So everything's going to bounce in.
Or we can go playful. Or we can even go letters for our character level styling. And then there's even more variables at the bottom.
Speed. Let's go quick. Let's give it high variance.
bold intensity super skate cascade that one and then we will have them move around loads as well and then this is really cool if you're in a bit of a pinch so i'm just gonna i'm in a rush so i'm gonna grab a title and we'll do big we'll do big above the heading and i just need to do something really quick because i'm in a rush there you go put that on there maybe you want a caption underneath as well and by default it's just going to come on with some really simple fades now As mentioned, I'm in a pinch.
So I don't want to mess around with the timing down here. So instead, I can just go quick edit and go, what do I want for this? I want character level styling.
I want it quite quick. And I want lots of variance, lots of intensity. And I want them to cascade.
And it's just going to sort all of it out for us. Obviously, we can come and we can rejig things if we want to. But if we don't want to, we don't have to.
because it's already done it for us right let's just take a moment for me to catch my breath a little bit because there's a whole lot going on here and we're going to take a moment to thank this video's sponsor audio audio is a music subscription service with a massive catalog of both music and sound effects from real artists that you can use in pretty much any project and it is real artist it's proper musicians and proper artists that are making real music that you can use and it's easy to drill down to find just the right track that you're looking for because there's a bunch of handy filters on the left so you can choose the the mood or the tempo or the style that you're looking for but they've also got some really handy search tools like hands ai which allows you to just type in the vibe or the mood or the style of video that you're working on and it will come up with a bunch of options for you to use They even now have a plugin for DaVinci Resolve, so you can find that music without even leaving Resolve, which is pretty handy.
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All the details and stuff are down in the description. description below i made all these titles using my magic workshop as well just for reference right let's keep going shall we right so let's just open something that's already pre -done let's go with this frosted chapter here because that looks pretty cool once you've got any designs ready you click on this big publish button in the top right hand corner Then you give it a name.
I'll keep this as Frosted Chapter. Then any machine that you have the Magic Package Manager installed and logged in will appear here. That's any machine.
So if you've got two or three different PCs or computers, or one's a Mac and one's a PC or whatever, they will be listed there. So you can choose which ones you want to send them out to. You can untick some.
So if you only want it to go to one, or you can leave them all ticked. So it will fire them all out to all of those different computers. I've got mine set.
You can see PC, spec, it's ready to go. It's set to automatic. So we're just going to hit send to PC spec.
Now I'll just get out full screen. There it is. Installed Frosted Chapter Restart Resolve.
So now if we just open up DaVinci Resolve, while that's going, if I open up the package manager, you can see here recently installed and it shows Frosted Chapter. It's installed the fonts for us because it knows we need these new fonts installing as well. So that's happened automatically.
And if we go to titles, you can then choose to uninstall any you don't want from within there. So now if I open any project, new one, old one, doesn't really matter. Let's just go here.
Open up the effects library. Come down to the open effects. In Generators, you will see Magic Workshop.
We've got Frosted Chapter. We give that a click, we drop it on our timeline, and it's a proper asset that you can lengthen out. Hit Play, and it's just going to play through like so.
I've just had to mute myself so I don't start yapping. There you go. Now, if we click on this little icon here, bottom left of your preview, and enable the Open Effects Overlay, You can click on any of the individual elements, not all of them, but generally like the text and the icons and stuff.
You can resize them, you can rotate them, and you can move them. Now, if you want to move everything in one go, hold control, give it a click, you'll get the full thing, and then you can just move this around as one big element. So you can put this wherever you like it.
I'm going to go with about that. As you drag the end of this to get longer or shorter, it will just resize so it's all... good to go if you give it a click in the inspector make sure on video and generator you will see the essentials here these are the this is the text that you may wish to change you can't do it on the preview this is actually a limitation of open effects because of the way that we we build these you can't just edit the text on the preview screen i'd love to be able to do that blackmagic just don't give the ability to because as soon as you start typing it starts just using the general shortcuts in davinci resolve rather than actually typing the words in so you have to just do it from within the inspector instead but we've got the kicker we've got getting started we'll just put mr alex tech over there like so let's just make this bigger so we can actually see what we're doing and as you can see the the alpha is coming through but let's just delete that so we can see it on a black background instead it's a bit neater if we open up the font you can see we've got
different sizing, we can change the font individually with your actually regular installed fonts and all that sort of stuff. This one here is called workshop and this brings in a bunch of the stuff from the workshop designer itself. So we've got the timeline color, we can switch it if we need to, motion blur, and then we've got presets.
So if this one said... alex and i changed a few little bits i could change this to say alex save the preset and now within this frosted chapter which is always going to pull in like this frosted chapter getting started i can go workshop preset alex and now it contains all the alexi stuff i just set if i go to style Those color palettes are here.
So if you've changed your mind and you want some different colors, you can come in and you can amend them directly within DaVinci Resolve. You can also change the fonts per category. So rather than going to the individual fonts for every single element, you can come in and say, actually make all of my headings this font.
And then we've also got those motions. So it's going to come in as design. But if I've decided this is actually going to be a retro style video.
I can change this to retro and it's going to have a retro animation instead. And again, you can save that into your presets. You can even then change the speed and the FPS from within here.
So if I wanted it to be full, 8 FPS kind of vibe, you can do so just like that. They're also really fast. If we go to the deliver page, this one's got alpha.
It's got the... It's got that on it. It looks all right.
Let's just do a H .265. This is a 4K timeline. Let's just change this to be performance.
And then let's drop this onto my desktop. We'll render this out. And this is going to run out at 165, 170 FPS.
It's just going to blast through that with no real issues whatsoever. Now, before I forget, two super quick bugs. They're known.
I can't fix them. I need to speak to Blackmagic and see if they can fix them in the background because there's just nothing I can do about them. It's a bit annoying.
But let me show you them so you are aware of them. Now, the first is simply this. If you've got an in and out range marked on your timeline, just like this.
So I've used the I and O keys to make this range. Then I grab one of these titles. If you put it within that in and out range, it's going to automatically snap to fill.
which is fine. But then if you release that, it just doesn't work. Basically, when you put it in an in and out range, it just makes up a bunch of frame numbers from nowhere and goes 46 ,271 and just throws numbers at it for some reason, which just completely breaks the animation.
No idea why. It just doesn't work. So just make sure to get rid of your in and out range.
You use Alt and X or Option and X to clear that. Then we drag the same thing into the same place and it'll work absolutely fine. It's caught me out once or twice, so it's just one to be aware of.
The other one, it's never bothered me. It may bother some other people. Depends how you work.
readjust, re -lengthen things from the right hand side. So if I grab that same title, put it on this timeline, if I lengthen this out or shorten it just by grabbing on the right, it will work perfectly. It'll lengthen, it'll be happy as Larry.
But if we do it from the left, it won't. So the actual animation will stay. in the original position.
Now, this was actually an old bug they had in Fusion years ago. It bugged a lot of people for quite a long time. And then it finally got fixed.
It seems to just still be there for OpenFX generators. Interestingly, it's not there for OpenFX filters or effects. It's only when you use a generator.
Again, it's not something I can get around, unfortunately. It never bothered me because I always just move it like this and then move the right -hand side. There you go.
It's just to be aware of it. It's also if you cut up an existing generator, the out will still work, but the in will just appear. So just copy them instead and you'll be good to go.
If you start adding a bunch of these different titles, which you should do, the limit's like 4 ,000 before anything will break. So you can go mad, but you can end up with a whole load of titles within here and it can get annoying and fiddly and a bit meh. So you may find that you then want to go and uninstall some.
which you can do from here. So if I go to uninstall, it's going to warn me. They go from Resolve, projects that use them will show them as missing.
So if I uninstall that, I'll keep the fonts, and then I open up DaVinci Resolve once again, that thing is going to be broken. It's still going to exist on our timelines. It's going to give us a bit of a weirdness because it's trying to run something that doesn't exist, and it's going to throw up an error over here.
on the right hand panel because we have uninstalled it. If you choose to archive it, what it will essentially do is just put it into an archived folder. So it's slightly out of the way.
You aren't going to find it. You aren't going to find it as easily. So it's still there.
It won't break any of your existing projects and it just tidies things up. So just be aware that uninstalling any of these individual titles will break that title if it exists on a previous timeline. Effects.
I need to do some more effects because you can do some really cool effects using this entire thing. So there's more we can add to this. But I need to show you how effects work because you can make titles that are also effects.
So if we go to templates. and there are some included for you down the bottom here. Let's go with this clip spec sheet.
So this is going to take this weird looking cloudy image here. It's going to kind of zoom it out and then it's going to show us these laptop specs here. On our little timeline, we can actually find this.
It's called your clip. I'm going to delete that for a second. Within the elements, you've got video clip and then you've got full frame.
So if I grab video clip, we can drop this down here. What this is actually going to do is it means that once it's in DaVinci Resolve, it's going to show your video clip. So it's not going to show this image.
It's not going to show a title. This is going to be your actual video clip playing. So once video clip is on there, you can animate it in the same way.
You can choose all of the different. in styles outs holds all that sort of jazz or if you want this to start full frame so it shows the full screen of your clip and then we'll punch out to reveal things underneath if you go to full frame let's put it above the backdrop here it's going to just zoom out like so and then you can choose where this is going to go so i want it over there it's going to show us our full video clip it's going to punch out and then our title is going to happen underneath so back in davinci resolve we've got a clip on our timeline if we come down to open effects once again this time we go to filters so you go to filters and magic workshop and then we've got the clip spec sheet if we grab that you can't put it above your timeline because it doesn't exist it can't generate its own thing it's a effect or filter so it needs to go on your clip or onto an adjustment clip with that done this clip here is going to start looking normal and then it's going to fold in to our little square nicely revealing our stuff over on the right and at the end
Made it too long, but there you go. It's going to fold up just like so. I almost forgot.
Interactive. Interactive is a little area here. You can see it, and it contains interactive elements.
What do I mean by interactive elements? Animated stuff. Interactive stuff.
So if we go here, we've got a counter. If we just add this counter on screen, make this a bit bigger, what it's going to do is count across the duration of your thing. So once this is in DaVinci Resolve, it will count across the length of the generator, which is pretty cool.
Let's get rid of that one. Let's go with something like a countdown ring. And here it is.
This one's going to count down. Now, if we, with any of these, if you add them to your canvas, you add them to your little design, go to edit, you will see a bunch of controls within here. So do we want it to use the actual clip length or do we want it to be a very specific time?
Do we want it to finish, to reach zero at the very end of the clip? or about 75 % of the way through so that we can actually see it finished before it annulates out. Do we want it to have a tick or solid rings?
The sizing, the colors, the wording, all that sort of stuff. Let's get rid of this one. Go back to interactive.
Stopwatches, big countdowns, dials. Underneath there, we've got graphs. We've got some cool ones.
Columns, bars, groups, stacks, lines, multi -line, area, pie, donut. You get the idea. Let's go with columns.
I drop this on here. Once again, it's going to animate in and we've got January, February, March, April, May and June. If we open up the edit, once again, you can see the labels.
We can change these to be whatever we want them to be. And then if we change the value, it will change. If we set that to be 154, it will scale accordingly just like so.
Once you've got one of the charts or graphs on your screen, you can come along and change just like this. You may want to change some colors for this one. And you can do so like so.
And if we scroll down, there's a bunch of additional settings for you to just have a little play with, have a little look through and see what you can do. Once published into DaVinci Resolve, they will appear exactly the same. You can still edit the actual values for the charts and all that other stuff within the inspector.
as you might expect. And that's all in the free version. So everything I've just shown you is completely free.
Hop on over right now, have a play, create some designs, deploy them into DaVinci Resolve, see how they work, render some videos, make sure they're all good. Just have a good play with it. If you find any bugs or weirdness, do let me know.
But... But, but, but, if you want additional stuff, if that stuff isn't enough, then there are some additional things which you can pick up if you so wish. So there is a pro subscription, which is $20 per month, or you can buy individual packs for $29 .99.
So the pack, you buy it once, it sits in your workshop, you can deploy it to DaVinci Resolve, and then you get to keep it and use it forever and ever. But the packs aren't just more of the same. They also have some really, really cool, unique features.
So stick around, because when we're in Resolve, I'll show you those. Pro subscription users also get one credit per month to use on said packs. And they also get to keep them forever.
So even after you're pro... ends you still get to keep the packs the pro subscription also gets access to a couple of other handy little things like the mcp server as well as some new features which are coming in the future so let me talk you through some of this really quickly and we're going to start off with packs So from the main page here, where you usually start your title, at the bottom, we've got the store.
If we open that up, you can see we have four packs currently available. Just the four at the moment. I will continue to add more and more packs so that the pro users have got additional packs to pick up with those credits.
We've got Everyday Essentials, the Industrial Test Bench, the Nordic Field Notes and Retro Mischief. You can have a look through any of these by simply giving them a click. There's kind of a general overview here.
It tells you how many is in each pack. And then you can come down, hover your mouse and have a little look. If you give them a click, you can see them a little bit bigger.
I will do some better videos so you can actually watch them in... action as well because that would make life a little bit easier so you can see them in real time but this one's pretty cool the retro mischief i really like the aesthetic of this one we've got a nordic field notes which is much cleaner if you're doing travel videos and you just want some relatively simple stuff for how long it took you to get from a to b some nice timelines all that sort of thing you can have a little look at this one and then we've got the test bench which is kind of a little bit niche this is if you're doing particular review of laptops and that sort of thing there's loads of spec sheets and all that sort of stuff within here and then the one which most people will probably benefit from at least initially is the everyday essentials this is kind of your everyday youtuber kind of pack there's 162 things within this one And it just covers a whole range of like titles with your YouTube name on them and you can put your logo on there.
We've got a bunch of little name tags. We've got lower thirds. We've got call outs.
We've got transitions, little notification bells. And don't forget to subscribe and sponsored by little cards as well as some. bigger kinetic titles, stats and data.
We've got some different effects things down here. Just a big general overview of everyday things which YouTuber -y people might like. Now, every one of these packs actually comes with a bunch of kind of variations included within it as well.
When I've bought packs in the past, sometimes you buy a pack and it's really, really nice, but it only kind of works for one very particular situation. So not only do they come with different color schemes, they come with slight variations. variations in the fonts and the sizing and the roundness and the shadows and that sort of stuff.
But you can also really, really quickly update them so that they actually work in a bunch of projects going forward. I'm really pleased with this. This is going to save me and hopefully everyone else a whole ton of time.
So I've already picked these up. So I'm just going to go to my edit and deploy in this everyday essentials. It will need to pull through all of the designs initially, and then you'll be taken to this screen here.
So at the very top, if you want to, you can change the color palette to see what it looks like in a different color, and then you can deploy it in that color, or you can leave it as designed. We've got things like the fonts, so you can change those, the motion. that sort of stuff the really cool thing is this here it's the default kit so if we give that a click we've got the avatar the logo the sponsor logo and then some general information so i'm going to change the avatar i've got a picture on my desktop of my face pop that on there and then if we go to the logo i'm just going to use the davinci resolve logo for now and then my name my name is not roy hobnob i wish it was i'm just going to put alex The channel name is MrAlexTech.
My handle is, of course, MrAlexTech. I do videos every, let's say, I don't really these days, but I should do every Friday, MrAlexTech .com. Sponsor is audio and the discount is Alex70.
Then you apply to every item and you'll see this refresh in real time. So this now says MrAlexTech. And it's got my face in it.
So you can do that once and update this so everything is actually yours. It's going to make way more sense. Then you simply hit deploy.
Your computers will be listed. You choose them. as before, and then you send to your computers.
So that's all installed. So I'm back in this project. You can see I've got my everyday essentials in my list.
Now let's just scroll down. Let's try and find one of these big ones. There's one which uses my code, which is nice.
So that's all ready to go. It's already got my code on there whenever I want to make videos just like this one. This one here is another quick example because this one's got my logo on it as well.
There's the logo. Mr. Alex Tech, new videos every Friday.
You get the idea. That's how it works. I think it's pretty cool, so there you go.
But I mentioned a second ago, you also get a bunch of additional kind of looks within it, and you can customize these even more, which is cool. So let's grab this one, the block word title. Let's send this out, hit play, and there it is.
Now, if we give it a click. Open up the inspector, go to the workshop. We go to that preset area where we created our own presets before.
But these presets come with a bunch of pre -made presets. So this is the standard clean one. But if we go to night.
It changes. So the sizing changes a little bit, the spacing. We've also got a border on this and the rounded edges.
So it's changed how it looks. If we go to bold, we get a much bolder one with a nice big drop shadow. We've got a warm one.
We've got a wonder one. And then we also have a pop. So if I really like this pop, I can still come along and go, I like it, but maybe I want to change the colors just a little bit and go for a different theme.
Or we want to change the fonts or we want to change the motion style. Now, once you've done that on this one here, it doesn't obviously replicate on all the others. They're still pulling through as this red and white.
So what you need to do within the workshop, you have this option here, save as pack style. Give that a click. and then click on Apply Pack Style.
Once that's done, everything within this pack is going to take on that new aesthetic that you've already set. So it's going to have the new fonts, the new colors, and the new motion, and everything else. So this whole pack has just changed to that new style.
So again, you're not messing around having to download or buy an entirely different pack just because someone that you work with has a different style. You can just come along and go, yep. Now this person likes the bold one, save as the pack style, apply that pack style and now everything is this bold.
Now I also mentioned that there are some really cool interactive unique features that you get within these packs. and i've got a couple of examples so this is the price card from that everyday pack you can see it was 129 quid now it's 99 quid you save 30 quid it's a minus 23 so we have a saving on these bitsy biscuit studio cans in the inspector we've got the old price and the new price so the old price actually was 149 pounds and now it's 99.
that saves you 50 quid with a minus 34 so that will actually do the maths for you you just need to go actually it's now only 49 pounds that's a massive saving of 167 quid you save 100 pounds don't work in pounds open up the workshop come down to format you've got a bunch of stuff within here currency at the bottom change it from great british pounds to freedom dollars and there you go or you can change it to euros australian there's a bunch of currencies available within there This one here is the poll results one.
So this is once again from the Everyday Essentials. If you have a look, you've got lower Puddington and there's these little handles on the end. I can click and I can drag and I can update this directly within the preview.
And as I update this, as I bring this higher, the others update accordingly. Now, if I make this lower Puddington less than 20 % or upper Crumpton, let's bring this up, they will swap. places because the higher one the bigger ones need to be on top of this table so it'll automatically put things in the right place so it just means there's one less thing for you to be doing this one this is a score out of 10 it says great little handle once again if it was zero it says skip if it's a little bit more mixed rating good great or superb or this one this is the weight this is from the laptop review pack.
So this one, you've got 1 .73 kilos. It's doing the conversion, showing us 3 .81 pounds. How heavy is the laptop itself?
Well, the laptop actually is only 1 .4 kilos. Now it's showing us this. The charger is a bit heavier at 500 grams.
Now it's showing us 1 .9, 4 .19. Now talking of that laptop review, and it's another really great example of your kit. So If you're doing a laptop review, I've done laptop reviews in the past, trying to do all the benchmarks and get all the facts correct, it's a...
pain so you can use those kits once again to save yourself a whole bunch of time so here's my just local magic package manager if i go to packs it will show me the packs that i've got installed and here we've got the everyday essentials i can click on kit and if i need to change this i can you can even create presets so if you run a bunch of different channels you can just have different presets different kits which load in a bunch of different stuff if i go to my laptop review Here's the standard laptop.
It's the Battenberg 14 Pro versus the Madeira X15. Technology companies, have more fun with your names. This is more fun.
Name them after cakes. So let's just change this to be the Waffle 19 versus the Cupcake 21. And the price is going to be $19 .99.
And the processor is going to be the Coffee Ultra 7. And the screen is going to be LCD. And the size is going to be 19 .9 inches.
It's massive, 94 gigs of memory. You get the idea. You can come along and you can just change a bunch of these kind of general things which you may wish to change every single time you want to do a laptop review.
We save this as new. This is the Waffle 19. We can save that.
Great. Now we just need to jump back into DaVinci Resolve. And here we are.
So let's go to our laptop review thing and let's find one which should do the job. This product one here. Smash this on the timeline.
Hit play and here it is. It's the Waffle 19 running the Coffee Ultra 7 with 94 gigabytes of RAM and it costs... £1 ,999.
So one single pack, multiple different looks, looks that you can customize, and then you can update the data in the background as well so that that pack becomes useful over and over and over again, and you're not trying to update all the individual elements once you've dropped them on the timeline. That's the idea. Make them really cool.
Make them look good. Make them save you a whole bunch of time. And sticking with saving time, pro users also get access to the MCP server because the Magic Workshop does also include an MCP server, which is pretty cool.
So this allows you to integrate with your AI of choice. I don't do the API. I'm not working with the AIs in the background.
That's up to you. I see that as a benefit. A makes it easier for me.
I'm not worrying about APIs. I'm not having to charge a whole bunch of money. And you get to choose which AI you would prefer to use.
So you just connect it up and then you can actually just prompt it to go away and make designs for you. They can be one -off things or they can be entire packs. Getting started is dead easy.
You click on Connect AI at the very top of the designer area here. It gives you a URL. You copy that and then you just need to set it up within your AI of choice.
In Claude, for example, it's just a case of opening up the settings, going to Customize, going to Connectors, and then you click on Add, and then you drop the URL within there. Then you just need to log in a couple of times to kind of do the handshake between your Claude login, your local login, whatever it may be, and then your account on the Mac.
workshop itself and then you can just prompt using the workshop make me five nice animated modern titles for this hot chocolate video I'm working on why is it so tasty if hot chocolate is cold is it cold chocolate or cold hot chocolate genuine question Then you just give it any of the details you like. It can't do everything, but give it a rough idea of what you want.
Then simply send that across. So once we're back in the workshop, you'll notice I've got a number one up here in my templates. We're on the main landing screen.
You'll also see here we have something waiting within our inbox. Give that a click. Come over to this inbox at the top here on the right -hand side, and you can see we have our hot chocolate titles.
Give it a click, and it's going to load these up. So I've got, why is it so tasty? And here it is.
It's done in some nice text. We've got a little emoji and it pops away like so. If we go back, we've got, is it hot chocolate?
Or is it cold hot chocolate? If we go back again, what else have we got? Chocolate rain.
That doesn't look too appropriate, but I like the idea. I like the intent. Claude, thank you very much.
And then we've got Marshmallow there as well. So that will, I think they're quite cool actually. Once again, once you're in here, you can come along.
All the other stuff works because all of these things have just been generated within our actual controls. So if you don't like anything. You can come along, mess with it, change the motion, change any of the things that you might want to change.
And then you can simply hit deploy and deploy this directly to DaVinci Resolve. Now, I know this has been a very long video. I have one last thing to show you.
The pro users also get some additional. templates so if we click on templates just the very top here let's go to the designs on the left i'm showing more because i've also bought some of those packs if we scroll down we just generally have a bigger list of general templates for you to pick from so there's just a whole bunch of general things for you to use as a basis to start your own things you can just come along have a look we've got some editorial ones some slightly more corporate ones some gamer style ones you can open these up and use them as a basis to then start creating all of your own stuff.
The MCP server also searches that library for templates to kind of start from. So as I continue doing more and more of these then the MCP server is going to get better and better. I'm also working on some pro only features as well which will be really really cool.
Some of them will be available to you within the workshop so one of them is like a font. sort of shuffling effect, which will be really cool. If you shoot with drones or action cams, definitely stay tuned because I'm working on something there, which should be available very, very soon.
And it allows you to do interactive elements within this workshop. So it actually reads your GPS data from the files. So the speed you see on your on -screen element is accurate to the speed your drone was doing at the time.
It's a really cool little feature. And I'm going to try and add as many of those as I can going forwards. sorry this was a long video most people do short little snappy promo videos and I just come on and talk for like an hour but I wanted to show you all this stuff so there it is the links are down below go have a play with it let me know if it breaks let me know what works what doesn't I'd love to know all your thoughts and feelings and everything else thank you for listening to me waffle I can finally get this off my chest for a little bit it's been months and months of work take it easy I'll see you next time
The Hook
The bait, then the rug-pull.
The title promises a permanent change to Resolve motion graphics, and the opening 30 seconds backs it up on screen: design a title in a browser, hit publish, drop it on a 4K timeline in the free version of Resolve and watch it play at over 60 FPS.
Frameworks
Named ideas worth stealing.
09:38model
In / Hold / Out animation model
In: how the element arrives
Hold: what it does while on screen (pulse, wobble, heartbeat)
Out: how it leaves
Every element's motion is split into three phases with draggable handles on the timeline, so you tune entry and exit length independently of the hold.
Steal forany motion graphics or caption animation system
14:24list
Quick Edit: Colors, Fonts, Motion
Colors: swap the whole palette
Fonts: matched alternatives that keep sizing and weight
Motion: personality presets plus speed, variance, intensity and cascade
Three global levers that restyle a full design at once instead of editing each element.
Steal forany template product that needs fast restyling
Add Modern Creator as a preferred source and Google shows you more of our breakdowns in Search, Top Stories, and AI Overviews. It only changes what you see, and you can undo it in your Google settings anytime.
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A live preview of four unreleased, fully local plugins — real-time face/object blur, cursor-tracking auto-zoom, and one-click photo cutout — built to replace manual tracking and keyframing work in DaVinci Resolve.
A full walkthrough of wiring Claude Code to DaVinci Resolve, editing a raw clip through cut, color, motion and sound by prompt alone, then freezing the whole edit into a reusable skill.
A DaVinci Resolve editor pairs Claude Code with the free HyperFrames tool and a reusable rule set, turning one spoken sentence into a rendered motion graphic that lands on the beat instead of looking like default AI output.
A feature-by-feature walkthrough of New Text Motion 3.5: animated counters, directional per-letter animation, and channel-targeted glow inside DaVinci Resolve.