Claude Built Free Clones of Photoshop, Premiere, and Five More Adobe Apps
Seven free, Claude-built apps clone Photoshop, Premiere, and five more Adobe tools. A head-to-head test shows what they get right, what breaks, and what Adobe can still gatekeep.
Posted
yesterday
Duration
Format
Review
educational
Views
54.8K
1.1K likes
57 · 43
Big Idea
The argument in one line.
Claude can now produce legally clean, fully functional clones of expensive proprietary software like Adobe's entire creative suite, which moves the real competitive moat away from the software itself and toward the AI models, accumulated files, and taste layered on top of it.
Who This Is For
Read if. Skip if.
READ IF YOU ARE…
A hobbyist or indie creator paying full price for Adobe Creative Cloud who wants a free, legally clean alternative to try.
A builder curious how Claude can control desktop creative apps directly through MCP instead of clicking through a UI.
Anyone trying to understand what 'AI can clone any software' actually means for SaaS pricing and defensibility long-term.
SKIP IF…
A professional delivering paid client work who needs guaranteed compatibility with native Adobe file formats.
Someone looking for a build tutorial on how to make clones like these — this is a hands-on product review, not a build log.
TL;DR
The full version, fast.
A developer used Claude to build seven free, open-source Rust apps that clone Photoshop, Premiere, After Effects, Illustrator, Lightroom, Acrobat, and InDesign, legally, via clean-room reverse engineering rather than copied code. The reviewer installs all seven, compares file size and cost against the real $70/month Adobe suite, and tests each clone's strengths and gaps: good UI parity and editable output, but missing native file compatibility and generative AI features. Each app also ships an MCP server so Claude can operate it directly with structured commands instead of clicking through the interface. The conclusion: software features are now cloneable for free, so what remains valuable is frontier AI model access, years of accumulated project files, and the taste to use any of it well.
Free for members
Chat with this breakdown — free.
Sign in and you get 23 free chat messages on us — ask for the hook, quote a framework, find the exact transcript moment, generate a markdown action plan. Bring your own key when you want unlimited.
Cold open: a developer's viral project has already cloned seven of Adobe's most expensive apps, Photoshop, Illustrator, Premiere, After Effects, Lightroom, Acrobat, and InDesign, and the GitHub repo already has 40,000+ stars.
00:49 – 02:07
02 · Is this even legal?
Explains the clean-room build: reverse-engineering by watching how the apps behave and reading public file specs, not by copying Adobe's source code, which is why cloning a program's function isn't automatically copyright infringement.
02:07 – 03:08
03 · The cost and size gap
Full Adobe Creative Cloud runs about $70/month; Photoshop's download is 6.4GB versus PhotoCraft's 80MB, and Premiere is 6.8GB versus FilmCraft's 90MB, with near-identical UIs across the board.
03:08 – 03:57
04 · Installing the suite
A single launcher from getartcraft.com/apps installs any of the seven; the reviewer installs DesignCraft, the InDesign clone, live as a 74MB download.
03:57 – 04:55
05 · Built to be run by Claude
Each craft app ships its own MCP server, so Claude can send structured commands straight into the software, like setting a layer's opacity, instead of clicking through the interface.
04:55 – 06:08
06 · What Claude already built
Demo reel: an editable motion graphic made in EffectCraft with Claude controlling the app, vector work in VectorCraft, and a complex graphic design recreated and made fully editable inside PhotoCraft.
06:08 – 08:27
07 · Are these apps any good?
App-by-app verdict: FilmCraft handles trims, multicam, and color but can't open native Premiere projects; EffectCraft runs AE effects and scripts but can't open .aep files or use plugins; VectorCraft covers 89 of 92 Illustrator tools but lacks generative AI; PhotoCraft opens native layered PSDs cleanly. They look like Adobe but can't open all of Adobe's files.
08:27 – 09:57
08 · The verdict: who should switch
Genuinely exciting and free, but early. Good fit for hobbyists and anyone not already paying for the full suite; not yet safe for professionals delivering paid client work on a deadline.
09:57 – 10:51
09 · What can't be cloned: the models
Software features are now free to clone, but frontier AI models aren't, which is exactly what ArtCraft itself sells: subscription credits for access to models like Nano Banana inside the suite.
10:51 – 13:28
10 · Sponsor: Nano Banana 2.1 in Higgsfield
Sponsored segment testing Nano Banana 2.1 inside Higgsfield: mask-based editing, subject consistency, one-click aspect-ratio resizing across platforms, and using video as a generation input.
13:28 – 14:13
11 · What Adobe can still gatekeep
Three things stay defensible after the software is free: frontier AI model access, years of accumulated proprietary files like PSDs and projects, and the taste and skill to use any of it well.
14:13 – 15:28
12 · The personalization shift
The bigger change: instead of adapting your workflow to someone else's app, you can now ask for an app that adapts to your problem, illustrated by a developer who used Claude to build Voxel Viewer after his dentist's proprietary software locked him out of his own 3D jaw scan.
15:28 – 16:05
13 · Old games, rebuilt free
The same cloning trend hits gaming: Call of Duty Zombies and GTA Vice City have been rebuilt to run free in the browser, including mashups like Vice City combined with Skate 3's skateboard mechanics.
16:05 – 16:37
14 · Closing thought
For decades people adapted their work to software someone else designed; now anyone can build software around their own problem, and the video closes inviting viewers to share what they'd build.
Atomic Insights
Lines worth screenshotting.
Claude wrote seven working clones of Adobe's core apps in Rust using a clean-room build, recreating what the software does without touching Adobe's source code.
A clean-room build means reverse-engineering from public file specs and observed behavior, not copied code, which is why a functional clone isn't automatically a copyright violation.
PhotoCraft installs in 80MB versus Photoshop's 6.4GB, and FilmCraft is 90MB versus Premiere's 6.8GB, because the clones ship without decades of accumulated features and assets.
Each ArtCraft app has its own MCP server, so Claude can send a structured command like 'set this layer's opacity to 60%' directly to the software instead of visually hunting for buttons.
Controlling an app through MCP skips the inspect-screen, find-control, click, re-inspect loop that visual UI automation requires, which cuts both time and missed-click errors.
PhotoCraft can open and edit native layered Photoshop (PSD) files, the one clone in the set with real backward file compatibility to the original format.
VectorCraft covers 89 of Illustrator's 92 tools and handles SVG, PDF, and EPS cleanly, but still struggles with the native .ai format and has no generative AI or scripting.
FilmCraft can't open native Premiere project files directly, only through an XML or AAF workaround, and runs slower on older Macs.
These clones look like Adobe and feel like Adobe, but none of them can open all of Adobe's native proprietary files, which is the central limitation across the whole suite.
Software can now be cloned for free, but the frontier AI models behind generative features can't be, which is exactly what ArtCraft sells subscription credits for.
Three things stay defensible after the software is free: access to frontier AI models, years of accumulated proprietary files, and the taste or skill to use any of it well.
A dentist's 3D jaw scan was locked inside expensive proprietary dental software, so someone used Claude to build Voxel Viewer, a free open-source tool that opens that exact file format.
The underlying shift is from adapting your workflow to someone else's app, to asking for an app that adapts to your own specific problem.
The same cloning trend extends to old software broadly, including classic games like Call of Duty Zombies and GTA Vice City now rebuilt to run free in the browser.
Takeaway
Software Can Be Cloned. Taste Can't.
The New Moat
Claude can now write a legally clean clone of almost any proprietary creative app, which pushes the real value out of the software itself and into the AI models, files, and taste layered on top of it.
02Is this even legal?
A 'clean room build' recreates software by watching how it behaves and reading public file specs, not by copying source code, which is why reverse-engineered clones aren't automatically illegal.
Copyright protects Adobe's actual code and creative assets, not the features those apps perform, so a competitor can legally rebuild the same capabilities from scratch.
03The cost and size gap
A full Adobe Creative Cloud subscription runs about $70 a month; the open-source clones replicate most of the same functionality for free.
PhotoCraft installs in 80MB versus Photoshop's 6.4GB, and FilmCraft is 90MB versus Premiere's 6.8GB, because the clones ship without 30+ years of accumulated features and assets.
A near-identical UI means you can move between the original app and its clone with effectively zero relearning curve.
05Built to be run by Claude
Each clone ships its own MCP server, so Claude can send structured commands straight to the app, like 'set this layer's opacity to 60%', instead of visually hunting for buttons.
Controlling software through MCP skips the inspect-screen, find-control, click, re-inspect loop that visual UI automation needs, meaning fewer missed clicks and faster execution.
07Are these apps any good?
FilmCraft handles trims, multicam, and color with its own codecs, but can't open native Premiere project files directly, only via an XML/AAF workaround.
EffectCraft runs the majority of After Effects' effects and even AE scripts, but can't open native .aep files and has no plugin support.
VectorCraft covers 89 of Illustrator's 92 tools and handles SVG/PDF/EPS cleanly, but struggles with the native .ai format and has no generative AI or scripting.
PhotoCraft can open and edit layered native Photoshop (PSD) files, the one clone in the set with real backward compatibility to the original format.
08The verdict: who should switch
These tools are strong enough for hobbyists, students, and anyone not already paying for the full Adobe suite, and they'll only improve as more people contribute.
For professionals delivering paid client work on a deadline, compatibility and support still matter more than price, so a full switch isn't safe yet.
09What can't be cloned: the models
Software features can now be cloned for free, but the frontier AI models behind generative tools can't be, which is exactly where ArtCraft's own business model sits: selling subscription credits for model access.
11What Adobe can still gatekeep
Three things stay defensible even when the software is free: access to frontier AI models, years of accumulated proprietary files, and the taste and skill to use any of it well.
You can give someone free software, but you can't give them taste, which is why the tool becoming free doesn't erase the value of knowing how to use it.
12The personalization shift
The shift underway is from adapting your work to someone else's app, to asking for an app that adapts to your own specific problem.
A dentist's 3D jaw scan was locked inside expensive proprietary dental software, so someone used Claude to build Voxel Viewer, an open-source tool that opens that exact file format for free.
13Old games, rebuilt free
The cloning trend isn't limited to creative software: classic games like Call of Duty Zombies and GTA Vice City have been rebuilt to run free in the browser.
People are now mashing up cloned games into new hybrids, like adding Skate 3's skateboard mechanics into Vice City's open world, because both are rebuilt and remixable.
Glossary
Terms worth knowing.
Clean room build
A reverse-engineering method that recreates a program's function by studying public file specs and observed behavior, without copying the original source code, assets, or proprietary data.
MCP (Model Context Protocol)
A protocol that lets an AI model like Claude send structured commands directly into a piece of software, instead of controlling it by clicking through the visual interface.
ArtCraft
The suite name for the seven free, open-source apps built with Claude that clone Adobe's core creative tools, including PhotoCraft, VectorCraft, FilmCraft, EffectCraft, and DesignCraft.
“For decades we've adapted the way we work to software someone else designed. Now we're getting closer to building software around the problem in front of us.”
See every word as it's spoken — crank it to 2× and still catch all of it. The same dual-channel trick behind Amazon's Kindle + Audible.
17px
metaphoranalogystory
Claude just cloned seven of Adobe's most expensive apps. Photoshop, Premiere, After Effects, and more are all now free and open source. In this video, I'm going to show you exactly how you can use them, how good they are, and what this means for the future of software.
A developer named Brandon Thomas launched these seven apps, Photocraft for Photoshop, Vectocraft for Illustrator, and Filmcraft to replace Premiere. There's also apps that replace Lightroom, Adobe Acrobat for editing PDFs, After Effects for creating motion graphics, Design Craft which replaces InDesign for publication design.
This has been going viral on X and the GitHub project already has more than 40 ,000 stars. Before we get into the setup, I want to show you why I'm so excited about this. I made this animation in Effect Craft with Claude controlling the entire app.
It isn't just a finished video that I have to regenerate if I want to change. I can open the project and jump straight in. I can change timing, delete layers, and change the text.
Now, these craft apps have been built specifically for working in unison with Claude, which makes them much faster and more effective for accurately collaborating. Now, I wanted to test these across different apps, so let's see how close they are to the tools that I already use. Now, you can download these on your computer and have them up and running in minutes.
Here is the video editor, which is a Premiere Pro clone. And as you can see, it looks remarkably similar to Premiere. Now, you might be wondering, isn't this completely illegal?
And the answer is that it's not automatically illegal. And that's because of something called a clean room build. Now, copyright protects Adobe's code and creative expression.
but it does not give it copyright to potential features. Now, an important term here is a clean room build. And what that means is a reverse engineering and development method used to recreate a software program or system.
So it performs the same function as an existing product without copying its proprietary software code. So that means it did not use any of the Adobe source code, Adobe assets, and it's not reverse engineered. It uses public file specs and it's...
working from watching how the apps behave. And Claude wrote every line in the language Rust. Now, I have a full subscription to the Adobe Suite, and it's costing me around about $70 a month.
And now I can get it all for free. And the other interesting part of it is that the latest Photoshop download takes up 6 .4 gigabytes of space. However, Photocraft, the open source equivalent, is just 80 megabytes.
And the same with Premiere Pro, which is 6 .8 gigabytes from... Adobe and Filmcraft is just 90 megabytes.
So you're also getting a massive memory saving. And we can compare the UIs of these two tools. They are so similar that you're able to move from one tool to another with zero learning curve.
So you don't have to learn a new UI or where every single new button exists. Now, how do you actually use them? Well, it's incredibly simple.
All you have to do is come to getartcraft .com forward slash apps, go to the download launcher. And from here, you'll install a small application and then you'll have the ability to choose exactly which apps you wish to download and open let's install another one just to show you you can simply go to install and you'll see that you just have to download 74 megabytes to open design craft which is like adobe indesign and as soon as they're installed you can go ahead and open them so here is vector craft or the illustrator competitor and i can easily move around all of the objects and it behaves in just the way that illustrator does it's extremely responsive and it works very well now You might also be wondering that these were built with Claude, can Claude actually use them?
And this is where things get very interesting. Because each of these apps has a built -in MCP, which means you can connect them directly to Claude, so Claude can use them without having to go directly into the interfaces. Now this is incredibly important because it allows...
Claude to work much more quickly and efficiently with these apps. So you can simply take a MCP install line and pop it into Claude and now we have the MCP completely installed and we can ask Claude to perform tasks on our behalf inside of Photocraft. Now I can ask it a series of requests to use Photocraft like I can say find one of my thumbnails on my YouTube channel and recreate it in Photocraft as an editable project.
Separate the background, subject, text, logos and effects. into clearly named layers so I can change each element independently, match the original as closely as possible, and save the native photograph project. Now, the reason this works much more efficiently inside of an MCP is because Claude can send a structured request such as set this layer's opacity to 60 % directly to the software that exposes that action.
MCP tools accept named arguments and can return a structured result. When Claude controls a desktop, app visually, by using the UI it has to inspect the screen, locate the right control, click or type actual individual commands, then inspect the screen again to confirm what happened.
Those extra steps add time and create more chances for a missed click or a challenge with the UI. Now let's take a look at some projects I've actually created in this Artcraft suite. First of all I created an animation inside of EffectCraft and this was all done using Claw to control EffectCraft.
Now you might be wondering why do we do this in a bespoke software when now we have the option of using AI video models to create animations like this. Well the answer is because we retain complete control. We can go into this document and change minute elements.
Perhaps it's a piece of text or just the timing and have that control retained. This gives us the option to defer to AI whenever we want, but also jump in and make fine tune adjustments when we feel it necessary. So for example, I can just come in.
If I want to change this word photo, I can change it to image and we have it updated instantly. So I've also been creating some vectors in VectorCraft and you can see here we have it completely editable. And we can adjust things as we like.
The program feels very responsive and I have not had any crashes yet or spinning beach balls of doom. So I've been able to recreate these highly complex graphic designs inside of Photocraft. And you can see now that they're completely editable.
So we can actually change the text as we like. But perhaps you're wondering, are these apps any good? And how do they actually match up to the expensive software that Adobe has been...
gatekeeping for years. Let's first take a look at Photocraft. So Photocraft allows us to open layered Photoshop files so we can actually open our old Photoshop files like this one which is a mock -up and you can see I'm able to edit this PSD inside of Photocraft.
So that means we can translate all of our documents directly into Photocraft. However this is not the case with all of these clones and one big downside is currently using Filmcraft you cannot import Premiere project files.
But you can have a workaround using XML which is another file format type which allows you to import timelines. Now it can be a little bit slow to run on older Macs and computers but overall it holds up well. Filmcraft is able to edit all of this without any lag.
Now as for the Effectcraft, the After Effects replacement, it has the majority of After Effects effects. It's able to run After Effects scripts but it can't open the native .aep files.
There are no plugins and the 3D is fairly rudimentary. As for VectorCraft which is Illustrator, it has 89 of the 92 tools available in Illustrator. including image trace, and it can work with SVG, PDF, and file formats.
So that means it has access to very editable and broadly usable vector formats. Now it does have some struggles with the .ai native Adobe Illustrator file format. And asking it to a task for us, I asked it to vectorize this logo for me, and as you can see, it didn't do...
a fantastic job. It was slightly underwhelming on this. Now overall they look like Adobe but they can't open all of Adobe's native files.
So as for what is missing in these, the ArtCraft team explicitly says that the biggest gaps are in AI generative features, 15 missing tools, depth in typography and pro workflows and plugin compatibility. So what's my verdict? Well, I think these apps are genuinely exciting.
They're free alternatives to familiar and expensive tools and they show how quickly creative software can now be built. They're also early in their development and I expect them to improve as more people use them and contribute. This is frankly the worst they will ever be.
Now the strengths and weaknesses truly vary by app. PhotoCraft lets me work with a layered Photoshop file, although I would check all imports carefully to see that they always import correctly. VectorCraft is very responsive for the vector work I tried, but my logo tracing results truly fell short.
FilmCraft has a familiar editing layout and can exchange timelines through XML, though it can't simply open a Premiere project. Effectcraft gave me an editable animation made with Claude, while native After Effects projects and its third -party plugins remain a barrier. So who should be trying these apps?
If you don't want to stump up for the whole Adobe suite, and you're simply learning and making personal products, then these can work very well. Now I'd absolutely experiment with them and see how they work for your... workflows however if you are a professional delivering paid client work and you need complete access to every tool and feature created then i'm not sure it's completely time to transfer to these tools compatibility reliability and support matter most when there's a paid deadline so generally i'm going to experiment using these especially the VectorCraft and Photocraft, but I'm not convinced I'm going to be switching from Premiere Pro just yet to this.
But the story is really bigger than this anyway, because more than whether these replace Adobe today, they give us real free options now and a glimpse of what the future is bringing. Now, in a world where software can be completely cloned and replicated for free, what can't be copied? Well, for the moment, we can't clone frontier AI models.
And this is exactly how Artcraft... aims to make money and that's through selling credits to access the latest AI models through their platform. So they have a subscription plan that gives you access to a number of credits to use different AI models like nano banana or video models.
Now with that in mind I want to tell you about a brand new image model that we can use on today's sponsor and that is using nano banana 2 .1 inside of Hicksfield. Now NanoBanana 2 .1 is outperforming previous NanoBanana models to deliver better visual design, mask -based editing, subject consistency and more natural looking images.
And the key here is that using generative AI inside of our design suite of tools is the best way to get premium looking work. So let's go into Hicksfield and test this out. All we have to do is go down and select the new Nanobanana 2 .1 and we can pop in a prompt and go and create it.
Now, the ability to create high -quality graphic design is extremely useful, especially when we pair this with the ability to recreate and deconstruct them using design tools. This means that we can leverage Nanobanana 2 .1 for the visual direction and then integrate our... own ability to edit these in minute detail using tools like Photocraft.
Now the ability to upscale images in Nano Banana 2 .1 is also vastly improved. And where this starts to get very intelligent is in its ability to resize for any platform. Whether you need a vertical social post or a widescreen backdrop, effortlessly switch aspect ratios from square to portrait to landscape.
So let's have a look at how this works. You can simply switch the aspect ratio and the image model will recreate you a new image that's perfectly composed with this in mind.
So you can see here with the vertical post we now have the full character completely in shot and in Higgs field we can see how our beautiful typography came out. It's able to merge a complex font face with legible text. Now interestingly for Nanobanana 2 .1 we can also use video as an input allowing us to use it to extract frames or influence our image creation.
It has three levels of thinking and it's able to search the web for contextual information. Now, Higgs Field is a place where we can access all of the latest image and video tools under one subscription. It also has a MCP for Claude, so you can directly ask Claude to work inside Higgs Field on your behalf.
This helps us merge the latest image, video and LLM frontier models into our own processes. And you can test out Higgsfield today by using the link at the top of the description. And a big thanks to Higgsfield for sponsoring this segment of the video.
So you might be wondering what does this mean for the future of software development? Because if anyone can copy the software, what's still worth paying for? Now, over the years, Adobe has garnered a somewhat bad reputation over its subscription platform.
However, there may well still be things that they can gatekeep. One of the biggest ones is these frontier AI models, and that is integrating these models into the software and having those as a premium add -on feature. The next one is files, that having a whole series of files available to download for different circumstances with different templates and pre -built use cases is something that will still remain useful.
And of course, there is also the skills, the skills of people who know how to use these tools, but most importantly, have taste. That you can make the software free, but you can't give people taste. So is it time to sell up your stock in Adobe and any other major SaaS company?
Well, I think there are going to be major challenges facing these companies, but they also have an opportunity to pivot and offer more personalized services. So I believe that one of the major changes that we're going to see is personalization and software. Instead of adapting your work to an app, you can ask for an app that adapts to your work.
Now, there are a couple of interesting examples for this. One example comes from Denny Dovans and he was at the dentist and the dentist had taken a 3D scan of his jaw and he asked if he could take the file and take a look at it himself. Now the dentist said that the file can only be opened on expensive proprietary dental software.
However, he went ahead and Vibeco did a piece of software that could open this file format using Claude. It's called Voxel Viewer and it's available open source on GitHub. And again, this is an example of taking...
what was highly expensive proprietary software that can now be recreated entirely for free. And here you can see him exploring his own dentures. Now, this isn't just happening for design applications and dental software.
It's also happening for gaming. And many people are owning popular game titles. Here is a Call of Duty Zombies edition that has been completely regenerated.
And there is a whole host of popular games that are now available to run for free in the browser. I'll leave a link to all of these ones that I found in the description below. And you can go ahead and be playing GTA Vice City and Skate 3.
And this has led to people creating ridiculous game crossovers where they have cloned two games and then merged them together. So we get some insane ideas like taking Vice City and... putting Skate 3 inside of it.
So you can see here now you can be going through Vice City on a skateboard performing tricks however you like. Now for decades we've adapted the way we work to software someone else designed. Now we're getting closer to building software around the problem in front of us.
And it's a completely different way of working with digital tools. The next great piece of software might begin with someone saying, I wish this existed. And now you have the opportunity to go ahead and make your own as well.
Let me know what you're thinking of making in the comments below. And if you enjoyed this video, then watch this one next, which breaks down many of the capabilities now present in the latest model of Claude. If you're new here, feel free to subscribe, but most of all, I want to say thanks for watching, thanks for being here, and I wish you a delightful day.
The Hook
The bait, then the rug-pull.
A developer named Brandon Thomas used Claude to rebuild seven of Adobe's most expensive apps from scratch, in Rust, and gave them away for free. The reviewer installs all seven, puts them head-to-head against the real Adobe suite, and asks what's actually left to sell once the software itself can be cloned.
Frameworks
Named ideas worth stealing.
01:47concept
Clean Room Build
A reverse-engineering method that recreates a program's function by observing its behavior and reading public file specs, without touching the original source code or assets, which is why the resulting clone isn't automatically copyright infringement.
Steal forexplaining why a cloned product isn't automatically illegal
13:35list
What Can't Be Copied
Frontier AI models
Accumulated files
Taste and skill
Three layers that stay defensible even after the software itself is free: the AI models trained behind the scenes, the proprietary files built up over years of work, and the taste and skill of the person using the tool.
Steal forframing why 'AI can copy anything' doesn't actually kill every software business
CTA Breakdown
How they asked for the click.
VERBAL ASK
10:51product
“I want to tell you about a brand new image model that we can use on today's sponsor, and that is using Nano Banana 2.1 inside Hicksfield.”
Mid-roll sponsor read transitions naturally from the 'what can't be cloned' point about AI models into a hands-on Nano Banana 2.1 demo inside Higgsfield, closing with the sponsor link and discount.
Add Modern Creator as a preferred source and Google shows you more of our breakdowns in Search, Top Stories, and AI Overviews. It only changes what you see, and you can undo it in your Google settings anytime.
Add to Preferred SourcesOpens your Google source preferences with us pre-loaded. Tick the box and you're done.
A 23-minute walkthrough of every capability Google's new thinking video model unlocks — from reference-based editing to character consistency to a live demo of the Google Flow toolset.
A week-old open-source project called ArtCraft cloned Photoshop, Premiere, After Effects, Illustrator, Lightroom, InDesign, and Acrobat for free, mostly by pointing Claude Opus at the problem, and this breaks down which clones are actually ready to use today.
An 8-minute live demo showing how one MCP URL gives Claude full control over Higgsfield AI — video replication, character training, and product ads, all inside the chat window.
A 13-minute tutorial showing how one creator built a monetized faceless YouTube video from scratch — character, script, 50 images, and thumbnails — inside a single Claude conversation, for $6.48.