The argument in one line.
Two Claude skills collapse a multi-day UGC production workflow into a single reusable session: one decodes any reference video into a production-ready brief, the other drives TopView Canvas to animate consistent AI characters scene by scene.
Read if. Skip if.
- You run paid ads for ecom brands and are currently paying real UGC creators per video.
- You produce AI-generated video content and stitch together 3-5 tools by hand with no reusable system.
- You are a Claude Code user who wants plug-and-play skills rather than building prompts from scratch.
- You have hit the voice-drift or face-inconsistency problem when generating multi-clip AI video ads.
- You need authenticity-first UGC with real creators -- this is synthetic content and may require disclosure.
- You have no familiarity with Claude Code and are not willing to install skills.
- Platform compliance for AI-generated ads is a hard requirement -- the video does not address disclosure rules.
The full version, fast.
The system has two parts. The UGC Decoder Claude skill takes any reference video plus a product description and outputs a complete production package: character image prompts, scene-by-scene Seedance 2.0 video prompts, assembly order, and a quality checklist. A second skill kicks in after character generation: paste screenshots of your generated characters back into Claude and it writes step-by-step animation instructions locked to those specific images. TopView Canvas is the execution environment -- it keeps character seeds and settings consistent across all clips, solving the voice-drift problem that plagues clip-by-clip generation.
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01 · Introduction & hook
Finished electrolyte UGC ad plays as the lede. Creator promises to share the full system for free.

02 · Installing the Claude skills
Download zip from link, upload to Claude via Customize > Skills. Both skills installed one by one.

03 · Building the workflow with UGC Decoder
Drop reference video + product prompt into Claude with UGC Decoder skill active. Claude outputs full production package in ~5 minutes.

04 · Character generation in TopView Canvas
Use Claude-generated prompts in GPT Image 2 inside TopView Canvas. Iterate on prompts via Claude to fix polish and background inconsistency.

05 · Animating with Seedance 2.0
Feed character screenshots back to Claude, get per-scene animation prompts. Generate scenes 2-8 in TopView Canvas using Seedance 2.0 (CRN 2.0), 9x16, 4-5s each.

06 · Finishing the video
Build static image scene (GPT Image 2), generate hook scene (split-screen), download all scenes, assemble in editing software with captions.

07 · Pro tips & content expansion
Generate one scene first before the full batch. Save Canvas for reuse. Ask Claude for 20 more topic variations or different formats.
Lines worth screenshotting.
- The UGC Decoder Claude skill reverse-engineers any reference video into a complete production brief -- scenes, scripts, character prompts, assembly order -- in about five minutes.
- Voice and face consistency across multi-clip AI video is the hardest synthetic UGC problem; TopView Canvas solves it by keeping character seeds in one storyboard rather than generating clips independently.
- Generating one scene before committing to the full run is the single highest-ROI quality gate -- it catches bad character images before you burn credits animating them.
- Background inconsistency between AI characters is solvable by looping back to Claude with a revised prompt before animating -- catching it at the image stage costs nothing compared to fixing it in video generation.
- Once a Canvas storyboard works, it becomes a reusable template across campaigns by swapping character images and product details -- the structure is the asset, not the individual clips.
- After the first video, Claude can generate 20 format variations from a single follow-up prompt, turning one workflow run into a content calendar.
- The second Claude skill only fires after character images are generated -- you feed it screenshots and it locks its animation prompts to those exact faces, which is why voice stays consistent.
- The system works for physical products, digital products, and any brand category -- the UGC Decoder skill is product-agnostic by design.
The storyboard-first method fixes AI video consistency.
Generating AI video clips one at a time causes voice and face drift between scenes; building everything inside a single Canvas project locks the character seed before the first frame renders.
- Loading all character images into one TopView Canvas project before generating any video clips keeps voice and appearance consistent -- the seed established at image generation carries through to every animated clip.
- The UGC Decoder skill value is not just the scene scripts -- it is the assembly order and quality checklist, which remove the guesswork that normally costs credits on bad generations.
- Generate and review one scene before running the rest; catching a mediocre character image at scene one prevents cascading quality failures across an entire 8-scene batch.
- Background inconsistency between AI characters is solvable by looping back to the language model with a prompt refinement request before animating -- catching it at the image stage costs nothing compared to catching it in video generation.
- A finished Canvas storyboard is reusable across campaigns: swap character images and product details, keep the scene structure, and rebuild in a fraction of the original time.
- After the first video is done, a single follow-up prompt can generate 20 topic variations in the same format -- turning one workflow run into a content calendar.
Terms worth knowing.
- UGC (User-Generated Content)
- Video or image content styled to look like it was made by a real consumer rather than a brand. In paid ads, UGC-style creative typically outperforms polished brand video because it feels authentic.
- Seedance 2.0 (CRN 2.0)
- The AI video generation model used inside TopView Canvas. It animates a static character image into a short talking-head video clip given a text prompt describing movement, dialogue, and tone.
- TopView Canvas
- A storyboard-first AI video editor. Unlike clip-by-clip generators, Canvas stores all character images and settings in one project, ensuring consistent faces and voices across every generated scene.
- Claude Skill
- A packaged, uploadable prompt system for Claude Code that gives Claude a specific domain expertise. Installed via the Claude Customize menu and activated by name in any conversation.
- Character seed
- The source image used to anchor an AI video generation. When all clips in a project reference the same seed image, the resulting videos share the same face, voice, and visual style.
Things they pointed at.
Lines you could clip.
“Nobody is showing you the actual system underneath for making AI UGC videos like this.”
“I personally have not done a single regeneration throughout this entire animation build. Every clip you saw was generated on the first try.”
“Once you build a workflow that works, you can literally reuse it. That's the whole point of the system.”
Word for word.
Don't just watch it. Burn it in.
See every word as it's spoken — crank it to 2× and still catch all of it. The same dual-channel trick behind Amazon's Kindle + Audible.
The bait, then the rug-pull.
Weeks of workflow engineering -- compressed into a zip file. The opening frame shows a face-to-camera confession, the kind creators use when they are about to hand over something real: a two-skill Claude Code system that decodes any reference UGC video and then animates an AI-character version of it, start to finish, inside a single TopView Canvas session.
Named ideas worth stealing.
UGC Decoder Skill
Claude Code skill that takes a reference video + product description and outputs: character image prompts, scene-by-scene Seedance 2.0 video prompts with scripts, CTA structure, pacing breakdown, assembly order, and a pre-generation quality checklist.
Storyboard-First Consistency Method
Instead of generating AI video clips individually (which causes character drift), load all character images into a single TopView Canvas project at the start. All subsequent generations reference the same seeds, locking face, voice, and style across every scene.
How they asked for the click.
“Both Clot skills along with all of the prompts and the link for top view canvas are down in the description below.”
Clean double CTA (skills + TopView affiliate link). Subscribe ask at the very end. Not pushy.









































































